TheDarkArchon wrote:wildweasel wrote:Oh, here's a HUD I wrote for Guncaster today:
https://dl.dropboxusercontent.com/u/766 ... caster.pk3
Dammit, Weasel, you beat me to the punch. I also a custom HUD thing for Guncaster:
https://www.dropbox.com/s/6i428fb94nzq5jt/TDAGCHUD.zip
Spoiler:
TheDarkArchon wrote:You do realise that dammit wasn't all that serious, right?
Ethril wrote:Gave this a spin earlier. Was a lot of fun, but I have a few issues:
-There should be more melee options. The smashy punching is great, but I was expecting moreRIP AND TEARclawing. I like that you can do a diving kick or roundhouse, and the aerial stomp attack is awesome, but it's disappointing that there aren't more aerial options. If you could do a bicycle kick or spinning hurricane kick in midair, at least...
The Street Fighter-esque combos in Russian Overkill were a lot of fun, why not bring those back?
Also, I get that you can't do a roundhouse with the bigger guns out, but it should at least be possible with the revolver.
-Weapons should be boosted by the Tome of Power. It doesn't have to be anything major (that's what the boosted spells are for) but something like "bullets can damage ghosts" would be nice. Melee attacks could be infused with dragonfire or something.
-Needs Doom compatibility; Heretic is great, but it severely limits your map choices.
wildweasel wrote:Anyway, with your permission, I've updated my copy of the HUD to include yours as the fullscreen variant and adapt some of the extra stuff for the statusbar variant:
https://dl.dropboxusercontent.com/u/766 ... caster.pk3
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