Ghastly_dragon wrote:Why do people keep putting guns in Heretic, specifically?
Because Heretic is more fun with guns than the stupid ineffective sticks it gives you.

Ghastly_dragon wrote:Why do people keep putting guns in Heretic, specifically?
XCVG wrote:I like the aesthetic, and the gameplay looks awesome. Heretic doesn't get much love, looking forward to this!
thonglover wrote:XCVG wrote:I like the aesthetic, and the gameplay looks awesome. Heretic doesn't get much love, looking forward to this!
Yeah heretic don't get much attention, I Wonder why?
(Anyway, Glad to see something different and new\fresh)
Jimmy wrote:Ghastly_dragon wrote:Why do people keep putting guns in Heretic, specifically?
Because Heretic is more fun with guns than the stupid ineffective sticks it gives you.
Xaser wrote:Psychic Overkill.
Seriously looks good, though. Major ridiculous props for including acid a la Will Rock.
Snarboo wrote:As nice looking as this is, I have to ask if there's a quick select option for the spells. It looks like the radial menu slows the game down a bit too much, so you might want to consider it if you haven't already.
Otherwise awesome stuff, dude!
Ikazu-san wrote:Can't wait to spend some MP in this mod
Also, can these crows get charged with othere elemental spells so they could also burn/shock/corrode the enemies?
You might be able to get away with having inventory items that when selected toggle the appropriate spell, but that's not really any faster. I know you can create custom binds with KEYCONF, however, so that's another possible solution.PillowBlaster wrote:Of course I thought of implementing quick-selection already... the ugly part is that I have no idea how to do that effectively. The lack of access to weapon slot buttons kinda ruins whole thing, and can't figure out any other sensible method for that.
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