Ehh, swords are kinda overused and boring, there are way too many doom mods that add sword thoughtlessly even if it does not fit. If pillowblaster ever consider to add melee weapon, I really hope it will be special fancy gautlets would fit more for mod like this, especially considering in beginning it's meant to be a Heretic mod and still tries to save it's Heretic world aesthetics. The gautlets would enhance the magic, and even have their Magic attack skills\abilies that you could activate by stratocaster, while also enhance the melee range and bash power, especially with powersuit on. I believe it would fit me as well because you play as crawly dragon that relies on his own fists rather than prolonged sticks. Unless I miss something, and the development of sword\armor already in process, then I apologize. Although I'd still would love to see Necromancer Gautlets more than swords, since gautlets alone are rare in mods and vidoe games, and I've never seen a game with magical gautless shooting ranged lightning attack other than Heretic itself.Crimsondrgn wrote:I just realized something, the power armor seems focused on firepower and brute force melee enhancement, the Draugh suit seems heavily tilted to magic use, if that sword and the Deadmaker armor ever got dragged in, maybe have them work together a bit.
Deadmaker armor lets you channel spells into its gauntlets or the sword for magic enhanced melee with effects depending on the spell?
I wouldn't mind more extra armor\mantles, especially if you could equip them all together. However, I consider draugh suit more for stealth play style and for overall stealth users than magic users. You can even use it convert enemies on your side if you get close to enemies, something that you can see only in stealth based video games. Unless pillowblaster wanted to make the game more appealing for stealth lovers, who knows? I'm all for versatile playstyle and lots of abilities.