Yeah it's not a big deal, I totally can live with it. It was my fault to not read the hidden note somewhere in the game.PillowBlaster wrote: I didn't want to make Keks add a specific variation for just one Strat case. As much as given the confusion here, guess I'll have to ask him to do so.
I myself have a potatoe PC and I get used to the lag, even in doom mods. And since your mods now can be played on 50$ chinaphones, lag is something that doesn't bother me at all and barely even notice it. Not that I care about lag much when the mod is good. However ironically, the prism lazer was always for me the most lag inductor regardless of platform I'm playing it, and my fps usually goes to like 3 even when I shoot at close range. For some reason it doesn't lag when it's just charging stage of spining around and my fps staying fine, as long I don't cross the beams. :V The apocalypse spell, even with spreadrune and ancient amplifier works like clock with no lag at all, however.PillowBlaster wrote:I went for smaller blasts, given they lag less. Each time I used empowered blasts, the game became uncomfortably slow, but I didn't want to cut down on already gutted effects; guess I'll see about it.
Besides, who needs a good FPS when everything around you is dead anyway?
which is why it feels very lacking. The reason I said that Chillgrasp needs new attack the most is because you're using both hands yet still magnet only one target. I'm not sure if my idea of magnetic everything and everyone around toward yourself while damaging them, and spin them like in carnival of death is possible, but it sure would be epic and most fitting for deadmask's Chillgrasp attack.PillowBlaster wrote:Otherwise, Chillgrasp does have empowered effect, it chains the blasts - I just didn't add much more to it.
Corpseblast and Annihilation are one of the least lag inducing spells for me. Well, except the rare times when there are 100 dead bodies in a single square meter, which is rare anyway. But hey, thanks for considering it! I really appreciate that you actually read my ideas and think of them. Shows that you actually care about community.PillowBlaster wrote:As of the rest of spells - adding even bigger blasts to some of them is a bad idea; Annihilation at times makes me drop down to five frames per second, and if I'd add even more projectiles to it... yeah, I'd rather not. Unless I'll upgrade my gear, then I might go ham again. I use my own PC as my benchmark for obvious reasons.
The depth of your mod, all of the small details that most casuals barely even notice, is actually the best thing about your mod and why it's so awesome and alive. The affliction system, the environmental amplifier, the fact that single spell or attack has multiple hidden damaging sources (i.e. like pulverizer's ball's bullets shooting everywhere when you hold it, or skullfire's tiny damage that hurt enemies when it flies past them, with a small chance to light them on fire), the multiple unnecessary features just to add even more ways to kill enemies, some of which that even have animation for it, like ctrl + kick and all other features .PillowBlaster wrote:I didn't bother much with environmental stuff lately, hence why Thunderstruck misses it; I'll admit this idea is a bit of a dud as it doesn't work out in custom environments too well. I am not the kind of person to remove features, so I kept it as-is. But trying to cooperate with it tires me these days.
And as much it makes me to go out of my way and instead of "nightmare" difficulty I have to select at least ultra-violence, just to still have the affliction system, I love all of these little features and I hope they get even attention. Plz no cut out. ; ;
The main reason why I use colored fonts on specifics spells or other words is so the TL;DR people would see a highlighted word there and would understand what this paragraph is all about. But... Fine, I'll try at least use more bright one next time.PillowBlaster wrote:Also, pet-peeve time: Using a plethora of colored fonts or text highlights is.. not helping on my reading; quite the contrary, even. I am not saying you should change your ways, but this grinds my gears.