The Guncaster - 3.888b

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
erni945
Posts: 261
Joined: Thu Apr 21, 2016 3:54 pm
Location: Poland

Re: [Update] The Guncaster - 3.0 preview

Post by erni945 »

I've been waiting for an update for a long time, but watching the video I see that it was worth it, :) I'd love to play the version you will release :D
User avatar
comet1337
Posts: 876
Joined: Fri Sep 25, 2015 3:48 am
Location: elsewhere

Re: [Update] The Guncaster - 3.0 preview

Post by comet1337 »

the hype is very real

the pump action atleast had an explanation for the dual wield pumping
but what about the railgun

wonder if that dark mode stacks with the powersuit for quantum level game breakage
User avatar
PlazmaSpirit
Posts: 5
Joined: Sat Jan 06, 2018 2:57 pm

Re: [Update] The Guncaster - 3.0 preview

Post by PlazmaSpirit »

Been waiting for this patiently, like a few of us here...


Now I can barely wait.

Hot damn, this mod gets me wanting to kick demon ass, even in vanilla campaigns, which is hard to do for me seeing as I played those to death.

So yeah, I might like this mod a little. Maybe.
User avatar
Tesculpture
Posts: 187
Joined: Sun Feb 07, 2016 3:22 am

Re: [Update] The Guncaster - 3.0 preview

Post by Tesculpture »

...THAT AUGER...

...SO SEXY...

...I WANT TO HAVE ITS BABIES...
User avatar
Gollgagh
Posts: 207
Joined: Thu Apr 16, 2015 8:24 am

Re: [Update] The Guncaster - 3.0 preview

Post by Gollgagh »

Between this and GMOTA, I am so fucking hype.
Bigger C
Posts: 146
Joined: Fri Feb 02, 2018 6:15 am

Re: [Update] The Guncaster - 3.0 preview

Post by Bigger C »

YEAH BOYEEEEEEEEEEEEEEEEEEEEE.
DemonbaneSol
Posts: 46
Joined: Tue Dec 13, 2016 12:10 pm

Re: [Update] The Guncaster - 3.0 preview

Post by DemonbaneSol »

*Watches video*

I need this in my life.

BTW, is there an option to tweak how much the treasure, especially the small gold coins, stand out from the environment now? With GZDoom removing the adjustment bar for dynamic light intensity at some point, if there isn't an option for it, then my only hope would seem to be saving up to buy the Philosopher's Tome, aside from cheating by using IDDT and the automap, of course.
User avatar
Kyotra
Posts: 44
Joined: Sat Sep 30, 2017 9:44 pm

Re: [Update] The Guncaster - 3.0 preview

Post by Kyotra »

I like your taste in music son.
User avatar
Ikazu-san
Posts: 104
Joined: Sun Apr 07, 2013 11:48 pm

Re: [Update] The Guncaster - 3.0 preview

Post by Ikazu-san »

Hmmmmm, yes.
barosans
Posts: 54
Joined: Sun Feb 18, 2018 5:06 am

Re: [Update] The Guncaster - 3.0 preview

Post by barosans »

a question with this version, it is possible to combine with brutal doom monster and project brutality ?
User avatar
Spaceman333
Posts: 622
Joined: Thu Oct 13, 2016 8:40 pm

Re: [Update] The Guncaster - 3.0 preview

Post by Spaceman333 »

I really love the Auger's blocky space gun design, hard angular shapes + energy beam weapons is beautiful to me.
User avatar
DoomKrakken
Posts: 3482
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff
Contact:

Re: [Update] The Guncaster - 3.0 preview

Post by DoomKrakken »

insightguy wrote:NOOOO.....The strucker lost a barrel. :(
No, the Strucker is still a double-barreled shotgun. It's just an over-under design.
User avatar
Baratus
Posts: 117
Joined: Thu Jun 08, 2006 10:15 am
Preferred Pronouns: They/Them
Location: A land of rain and mountains
Contact:

Re: [Update] The Guncaster - 3.0 preview

Post by Baratus »

Oh, absolutely GLORIOUS!!!!

I wasn't even close to expecting the sheer amount of stuff to look forward to. So exciting!!! Can't wait to play it.
ReddThePyro
Posts: 2
Joined: Sat Nov 18, 2017 4:19 pm

Re: [Update] The Guncaster - 3.0 preview

Post by ReddThePyro »

After seeing that video, it got me a bit interested in Strife. I played through it, and I honestly cant wait to go though Strife again as Cygnis.

Aside from that, I am beyond HYPED for the new update (That hammer spell though.. Hooh).
User avatar
DoomKrakken
Posts: 3482
Joined: Sun Oct 19, 2014 6:45 pm
Location: Plahnit Urff
Contact:

Re: [Update] The Guncaster - 3.0 preview

Post by DoomKrakken »

I had wanted to play through Strife, but I heard it didn't support too many mods. I'm gonna want to buy Strife once Guncaster comes out... like I did with Heretic and Hexen. :D
Post Reply

Return to “Gameplay Mods”