The Guncaster - 3.888b

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PillowBlaster
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by PillowBlaster »

DoomKrakken wrote:I didn't see this new box that was mentioned... but I do see the new tome.

As far as I can gather from other prototype lore, it's a special tome that turns you into a being capable of more chaotic devastation than you usually are: The Deadmaker.
Close, but no cigar. However...
Spoiler:
Otherwise, it works different than expected by default. For that clue, you can dig through the Intermission Podcast starring yours truly. [/shameless promotion slash trying too hard to keep the mystery going]
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DoomKrakken
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by DoomKrakken »

Ah, that's a shame. Would've loved to have the Deadmaker in the Bishop Powersuit. :D
Mackery
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by Mackery »

Could someone provide me with a console command list please?
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DoomKrakken
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by DoomKrakken »

First off, console commands can be found on the ZDoom Wiki.

Second, if you look through the code, you can look at the names of actors defined here in Guncaster. Most of the things you'll want would be given by "Give" or "Summon" commands. :)
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phantombeta
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by phantombeta »

Alternatively, you can use the dumpactors or dumpclasses command to get a list of all actors in the game.
I believe there's also a command to dump a list of CCMDs, but I don't remember what it is.
(You can also use the TAB key to autocomplete CCMD or CVar names, which is pretty useful if you don't want to fully type "give", "summon", "resurrect", etc. all the time.)

EDIT: [wiki=CCMDs:Informational#cvarlist]cvarlist[/wiki] and [wiki=CCMDs:Informational#cmdlist]cmdlist[/wiki].
Last edited by phantombeta on Fri Aug 04, 2017 1:25 am, edited 1 time in total.
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DoomKrakken
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by DoomKrakken »

^

Even better. :biggrin:
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will183
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by will183 »

Nice blood dragon reference for the B.A.D.A.S.S armour
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PillowBlaster
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by PillowBlaster »

will183 wrote:Nice blood dragon reference for the B.A.D.A.S.S armour
I never played Blood Dragon, nor seen much of it except for the "tutorial" part. It did strike me fancy, but somehow I didn't get time nor funds to give it a shot. The suit is a reference to a unit I did for Tiberian Sun mod I cooked for personal pleasure. And that acronym I nicked from yet another place, so it probably references to that, if it contains that one. The cycle continues.
Mackery
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by Mackery »

DoomKrakken wrote:This needs to be an ability in Guncaster. Somehow. Somewhere. :D
What does in the video needs to be in Guncaster?
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DoomKrakken
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by DoomKrakken »

You kill a monster, and it immediately goes BOOM. :D

I do realize a similar effect was done with Corpseblast, with explosions being more powerful depending on the monster corpses you chose to detonate... but what would be different here would be 1) the monster explodes upon dying, and 2) it can possibly cause a chain reaction of explosions.
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PillowBlaster
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by PillowBlaster »

Not needed. I already exploited that mechanic to a lesser extent with Chillgrasp.
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DoomKrakken
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by DoomKrakken »

I forgot about that... man, I really gotta dust off my copy of Guncaster...
WolfMann
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by WolfMann »

Did the other two versions get updated aswell?
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Rtma
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by Rtma »

PillowBlaster wrote: Eitherway, there's your answer - your gzdoom is super old. Switching to 2.4.0, or 3.0.0 official should make most of your bugs disappear.
It's still happening, I've tried 3.1.0, whenever I go into the store, the gold is fine in the spell section, but I switch to stratocaster or Items and the gold is 1 there.
erni945
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Re: [Update] The Guncaster - 2.8a, all glory be

Post by erni945 »

Rtma wrote:
PillowBlaster wrote: Eitherway, there's your answer - your gzdoom is super old. Switching to 2.4.0, or 3.0.0 official should make most of your bugs disappear.
It's still happening, I've tried 3.1.0, whenever I go into the store, the gold is fine in the spell section, but I switch to stratocaster or Items and the gold is 1 there.

Updating GZDoom will not help you because I tried it myself, the only thing you can do for the moment is to use the old version of GZDoom you used before or wait for the update mod :?
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