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LOOK TO LA LUNA

Posted: Sat Mar 07, 2015 7:13 pm
by Cardboard Marty
Image
Mark 2? What?
You read me right! The Space Pirate is getting a whole new makeover in the form of a semi-soft reboot if you will.

Why?
For the past month or so I've been really uncertain about the direction of TSP. To give a little bit of backstory, the melee system that really started this mod was mostly a way of putting the new melee system idea I had for the (canceled?) Diaz V3. I decided to make something new out of it, and thus The Space Pirate was born! Because Diaz had such a huge impact on me, I followed in it's path, but something was missing. The soul of the mod, the core, the foundation, I hadn't really thought of those before progressing. I had a cool melee system but no real direction beyond that. So whenever scroton joined up with me on the project, we kind of just kept building up and I'd throw ideas at scroton and he'd do his whole thing and work it out. But I want TSP to be more than just a bunch of cool things glued together, I want it to be cohesive project, and that all points back to the foundation.

I also have gotten incredibly lazy and have just been throwing stuff at scroton to do, which is really the opposite of what I want. I'm unable to help with a majority of the bugs because I didn't really have a part in the code, which sucks, but is also the nature of the current team setup. You can blame me for not releasing an update for almost A WHOLE YEAR, and this project is old man. I started this in 2013, isn't that crazy?! And we've only done like two updates! DUDE.

So, thus we're here, an overhaul of the mod to make it more fun and that brings us to...

Who?
Primary development will be done by me! Completely solo? That's vaguely the goal! scroton will be taking a mentor role to help me figure out some stuff but I'll be trying to do everything (or as much as I can) by myself! scroton has been an invaluable help in making the current build of TSP so fun, so there's no hard feelings (and we've discussed this so it's all bueno behind the scenes, promise!). This is the help me grow as a modder and hone my skills in a variety of different avenues. So that brings us to...

What is changing?
  • A new focus in gameplay. GET LOOT! UPGRADE WEAPONS! GET MORE LOOT!
  • Better feeling weapons!
  • MORE WEAPONS!
  • Increased focus on melee!
  • JUST A BUNCH OF NEW STUFF!
  • SEMI-REGULAR RELEASES! PLEASE LET IT BE!
... and more stuff that I'll announce when the time is right!

The wrap up!
That's pretty much it! This is going to be a really fun experience and I think with your feedback (and my very generous friends), TSP will be way better than it was before! Bug reports concerning the current version will still be accepted! This is still an early thing so I'm still debating on what to carry over, what not to carry over, etc. etc.

To sum this all up, thanks for sticking by for this long! I can't wait for you all to get your hands on MKII!


the mod is still just called The Space Pirate, mk2 is just for fancy pants reveal purposes

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sat Mar 07, 2015 7:23 pm
by mamaluigisbagel
Hopefully you can learn what you can! I've been hoping to make a mod as good as this, with elements from other mods I've seen/played (though not releasing, just for personal use) but never had a mentor. (well had one but he wasn't that...nice) I really hope to see what can be done.

Have to ask, will there be a story to it? (once you get a WHOLE lot better in modding) TSP seems like it could have a lot of lore to it, but would it have one by the end of this? Not asking for it, just curious....which I am a lot, which cannot be good :P

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sat Mar 07, 2015 7:33 pm
by Cardboard Marty
TSP actually does have a story to go with it! Check the first post and the (now old) plan doc!

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sat Mar 07, 2015 7:52 pm
by mamaluigisbagel
You know, I was going to mention the first post but I decided not to xD But I haven't seen the plan doc, so I'll look at it!

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sat Mar 07, 2015 8:14 pm
by JimmyJ
All of these new changes sound fun! Especially curious about weapon upgrading, have you got any plan in mind of what you're going to do with that?

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sat Mar 07, 2015 9:07 pm
by Slax
"You upgrade your Fist."
"You now have AKIMBO FISTS!"
Cue fancy sound effect. BZZWWEEEAAAOOO!

Good luck, Marty. :thumb:

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sat Mar 07, 2015 9:11 pm
by Yholl
* Yholl Sniper mods his akimbo fists

* Yholl Nano mods Marty's guitar

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sat Mar 07, 2015 9:47 pm
by wildweasel
Hey, cool, this has potential to be pretty awesome. Upgrades add a lot of depth to a weapon.

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sun Mar 08, 2015 12:49 am
by Captain J
Slax wrote:"You upgrade your Fist."
"You now have AKIMBO FISTS!"
Cue fancy sound effect. BZZWWEEEAAAOOO!
or obviously;
Image

otherwise, good luck, marty! we're really waiting for your mod's success!

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sun Mar 08, 2015 3:19 am
by Valherran
Loot system eh? That sounds promising, can't wait to play it!

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sun Mar 08, 2015 5:07 am
by Shouts In Void
Marty Kirra wrote:A new focus in gameplay. GET LOOT! UPGRADE WEAPONS! GET MORE LOOT!
Better feeling weapons!
MORE WEAPONS!
Increased focus on melee!
JUST A BUNCH OF NEW STUFF!
SEMI-REGULAR RELEASES! PLEASE LET IT BE!
Hell, yeah! That's what i'm talking about!
Marty Kirra wrote:Primary development will be done by me!
Marty Kirra wrote:This is the help me grow as a modder and hone my skills in a variety of different avenues.
This is an excellent decision. I admire you, dude, it's great that you want to learn new stuff, way to go!

Re: LOOK TO LA LUNA

Posted: Sun Mar 08, 2015 7:48 am
by scalliano
Marty Kirra wrote:What is changing?
  • A new focus in gameplay. GET LOOT! UPGRADE WEAPONS! GET MORE LOOT!
  • Better feeling weapons!
  • MORE WEAPONS!
  • Increased focus on melee!
  • JUST A BUNCH OF NEW STUFF!
  • SEMI-REGULAR RELEASES! PLEASE LET IT BE!
... and more stuff that I'll announce when the time is right!
Fuck me, this now NEEDS a mapset!

Hit me up if you need a hand with The Space Pirate Chronicles ...

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sun Mar 08, 2015 6:45 pm
by Tango
I absolutely love mods with weapon upgrades, always dreamed of making such a mod myself. I think this was a really fantastic project already; everything was really well done imo and the production quality was quite standout. really excited to see what this evolves into though, the new plans sound great :D

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sun Mar 08, 2015 10:27 pm
by TiberiumSoul
Yep. I'm hyped.

Re: [WIP] The Space Pirate (Mark 2? What? Pg 24)

Posted: Sun Jul 26, 2015 6:42 pm
by DoomKrakken
Shameless necrobump is shameless.

But totally worth it. :)
Spoiler: Fanart! :D
Link to the art on my deviantART account.

Enjoy!