DoomRL Arsenal - [1.1.4] [MP-B7.3]

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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby drdubyu » Sat Dec 12, 2020 1:08 pm

Hey guys, is there a link to the patches required to play any of the DRLA mods? Everytime I try to load them up I get this

Does anyone else have this problem?
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Joined: 11 Sep 2020

Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby wildweasel » Sat Dec 12, 2020 1:10 pm

drdubyu wrote:Hey guys, is there a link to the patches required to play any of the DRLA mods? Everytime I try to load them up I get this

Does anyone else have this problem?

What are you loading this with?
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby drdubyu » Sat Dec 12, 2020 1:26 pm

at the moment 1.0.3 The Doom RPG SE Launcher v1.0.3
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby wildweasel » Sat Dec 12, 2020 1:36 pm

drdubyu wrote:at the moment 1.0.3 The Doom RPG SE Launcher v1.0.3

Ensure that you have both the DoomRLA files, AND the mod-specific patches, checked from the launcher. Just having the files isn't enough.
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby drdubyu » Sat Dec 12, 2020 1:49 pm

There's definitely something I'm doing wrong somewhere along the line. Even with updates the same error pops up. It worked once before which is the annoying thing.

I'm going to try a scorched earth method, I might have some files jumbled and screwed around to the point that it's a knot I can't untangle, so I'll see what I can do with a fresh start. Sorry for the noobism.
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby Machine-Reaper » Sun Dec 13, 2020 3:41 am

drdubyu wrote:There's definitely something I'm doing wrong somewhere along the line. Even with updates the same error pops up. It worked once before which is the annoying thing.

I'm going to try a scorched earth method, I might have some files jumbled and screwed around to the point that it's a knot I can't untangle, so I'll see what I can do with a fresh start. Sorry for the noobism.


Hey @Yholl can you add a simple Load order info on the front page that people can see and tell which addon/file they should be applying after which file?

example
Code: Select allExpand view
File Load order:
1: Map file
2: DRLA Main file
3: DRLA Monster Beta file
4: addons (LegennDoom etc)
5: rest of your DRLA compatible files...
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby devlman127 » Sun Dec 13, 2020 10:34 am

How do you mod the Cybernetic Armor? What are the benefits to each mod?
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby retronutcase » Sun Dec 13, 2020 12:44 pm

devlman127 wrote:How do you mod the Cybernetic Armor? What are the benefits to each mod?


Use the armor ability key and you'll be asked to pick a modpack.

Each modpack (aside from Nano) improves a Resist stat, with the Exotics being far more effective. You only get to use one though. Nano on the the other hand adds life regen.
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby devlman127 » Sun Dec 13, 2020 2:14 pm

retronutcase wrote:Use the armor ability key and you'll be asked to pick a modpack.

Each modpack (aside from Nano) improves a Resist stat, with the Exotics being far more effective. You only get to use one though. Nano on the the other hand adds life regen.

Thanks.
On another note, It's a shame the Dragonslayer sword is dummied out, it would go great with the cyberwarrior armor :(
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby SiFi270 » Sun Dec 13, 2020 4:09 pm

Is the Nano Ablative Armor supposed to completely protect you from damaging floors without depleting any armor points? The effect seems to persist even after you take it off, at least until you take damage from another source.
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby Joey Diamond » Thu Dec 17, 2020 2:24 am

Charch's Null pointer with firestorm upgrade destroys my average 2010 PC. Somehow the weapon created a chain reaction on a group of enemies and ended up spawning a dozen or more null fields on them. Had to close the game due to serious lag.

BTW could you please revert all demolition ammo weapons to use their original slot instead of the rocket launcher slot? My goldfish brain always makes me pull out the explosive chaingun at the wrong situation. Thank you.
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby Cyann3 » Thu Dec 17, 2020 5:03 am

The PDA is Broken for me, no matter what i do, the cursor sticks to the corners of the screen.
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby AvzinElkein » Thu Dec 17, 2020 5:31 am

Cyann3 wrote:The PDA is Broken for me, no matter what i do, the cursor sticks to the corners of the screen.

This is already known.
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OS Test Version: No (Using Stable Public Version)

Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby Someonewhoplaysdoom » Sun Dec 20, 2020 2:59 pm

AvzinElkein wrote:
Cyann3 wrote:The PDA is Broken for me, no matter what i do, the cursor sticks to the corners of the screen.

This is already known.


Its something from the GZDoom Launcher 4.5 right? I couldn't use the PDA and the Zshop interface basically freeze the game.
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Re: DoomRL Arsenal - [1.1.4] [MP-B7.3]

Postby Machine-Reaper » Sun Dec 20, 2020 3:00 pm

Someonewhoplaysdoom wrote:Its something from the GZDoom Launcher 4.5 right? I couldn't use the PDA and the Zshop interface basically freeze the game.


play on an older version for now, GZDoom 2.2.0 is best with DRLA~
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