Tanksy wrote:Drone Launcher is glorious, but that's why it costs 10 rockets for a drone.
Machine-Reaper wrote:Also what do you guys think about Suss gun?
4thcharacter wrote:I like the faint soundbite of a guy saying "Suss Gun" once you bring it up,
[ stares in immense disagreement ]Machine-Reaper wrote:The even bigger thing is that the MOST powerful rapid weapon in the game (Laser Minigun) seems completely useless
ye. The only Master Assembly in 1.1 that doesn't need an exotic mod is the Ripper. And that's probably how I'll continue it.Kaeoschassis wrote:I remember Yholl saying the plasma infusion would require a sniper pack in future
They reaaaaaaally don't need any buffs, Master Assemblies are amazing.Kaeoschassis wrote:I'd say it might be worth looking at making the master assembly applications more appealing, rather than nerfing the high-power minigun?
Sorry, can't do anything about that. That's an engine issue, not a mod issue.Bubuche wrote:The bug : when you save and load, drone will ... shift. Like you can have evenly spaced drone, you save and load and boom, they are packed. I am not an expert in multiplayer, but I think that this is a sign of "deterministic behavior" breaking.
Intentional, it demolishes your ammo supply.Bubuche wrote:And, what I am not sure is a bug or not : the "Super Machinegun" consumes twice as much ammo when reloaded.
I think I greatly improved the Megaton speed in 1.1. Should be much more fun.Princess Viscra Maelstrom wrote:megaton is a bit too clunky in comparison, even though it is about twice as powerful, and for renegade, i find that a f-modded quad shotgun beats it in terms of damage output.
brb buffingPrincess Viscra Maelstrom wrote:(biggest fucking gun is the most powerful gun in the game, but it's not as powerful it could be, for example. and the plasma cannon feels a bit wimpy, also)
yeTrar wrote:The Suss Gun is from a PSX shooter called Forsaken. It's a good weapon and all but of all the games to reference I wonder why the weapon creator chose that one. Also, the pickup message for the Suss Gun in that game is simply "Suss Gun", so I imagine the message in DRLA was intentional.
Yholl wrote:ye
SUSS GUN
Can't hit the broad side of a barn from two meters
Will end anything it accidentally hits
Love it
...I am suddenly compelled to change the exotic mod effects to completely different things
Yholl wrote:The only Master Assembly in 1.1 that doesn't need an exotic mod is the Ripper. And that's probably how I'll continue it.
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