doom rpg se needs gzdoom 3.7.0 (open gl 3.0) and net framework 4.7affandede wrote:Try Doom RPG SE.
im only have opengl 2.1 and net framework 4.5 so doom rpg se doesn´t run for me...
doom rpg se needs gzdoom 3.7.0 (open gl 3.0) and net framework 4.7affandede wrote:Try Doom RPG SE.
I was going to say "The Gauss rifle does use cells, though" until I reloaded my save and just determined that it, in fact, uses bullets. I think that might be a bug as it used to use cells, but I could be wrong.Soul Sucka wrote:What is the difference in appeal between the Gauss Rifle and the Anti-Materiel Rifle? They are both long-range, slow-firing weapons that deal devastating damage per shot, and both of them use bullets for ammo. The only difference is that Gauss Rifle allows you to charge your shots, the Anti-Materiel Rifle reloads faster, and I think the Gauss Rifle has railgun piercing properties, but these are hardly distinct enough for me to have a clear choice on which I should try to obtain. At least for me, I think it would make more sense if Gauss Rifle used cells instead of bullets, and that would give it a strong enough distinction to give it a clear pro/con when compared to the Anti-Materiel Rifle.
Oh, there we go. Thanks buddy.Funky Gnoll wrote:Destroy the ball that's circling it before you kill the caco itself.
is Marty the only boss you encounter? (encountered him upto 3 times in 12 map run)comet1337 wrote:dear Marty
you killed my ironman run
just when i started to get good stuff
you are the worst
pleas don't hurt me
What does this means? That some Assemblies are supposed to be bad? For exemple, I have assembled a Dual Uzi, and I think that the fact that they take three Assemblies just to be allowed to spit more of the same weak rounds and faster before reloading isn't something worth of three assemblies, even less when you realise that you're reducing the gun accuracy on top of that, and then you'll be getting a weapon that can receive only ONE mod. I think the Dual Uzis could get away with only two assemblies, because then you'd be able to put two mods on it, making it slightly less $h!tty. (Not to mention that for some reason this weapon goes against the description of the Storm Pistol, which says that "two shots" consumes only one ammo, because each shot consumes ammo normally making it TWO downsides, maybe it's so it doesn't get broken with the Marine???)Yholl wrote:An assembly is not always an upgrade