it makes things dedMachine-Reaper wrote:oh really? anything more evil you have done?
much spark
wutMachine-Reaper wrote:I guess we are being forced to play with the Technician
you uh
you do know anyone can assemble something, right?
it makes things dedMachine-Reaper wrote:oh really? anything more evil you have done?
wutMachine-Reaper wrote:I guess we are being forced to play with the Technician
yeah but this guy can carry more mods then the rest thus experiment more, thus find out more assemblies then the rest...and allow you to eventually find out all the new assemblies.Yholl wrote: you uh
you do know anyone can assemble something, right?
Or you can make a couple 4-mod Assemblies and use them to destroy everything until the end of the game, or until you find an Unique/Legendary to add an exotic mod and continue rampaging.Funky Gnoll wrote:judging from the responses in this thread I think more people should play Technician anyway. Having TOO MANY modpacks is the best problem you can have in DRLA!
That's all i ever play.Ribo Zurai wrote:May I vote for a "Purist" class, who is one without any extra abilities like the other classes have? Just for the sake of challenge I guess.
Spoiler:
shut up, awesome demons must give awesome guns, or at least an crate...Ribo Zurai wrote:It's more useful for the Zombiemen, specially the ones from the harder difficulties, hence they have a low hance of dropping their exotic guns.