Machine-Reaper wrote:Incineration Device Launcher is not weapon, its an experiment that doesn't work.
That's your opinion, not a fact.
Machine-Reaper wrote:a Master Assembly Weapon should have more then just situational use.
(even mother in law is more usable)
otherwise its just a waste of mods and weapon space.
A Master Assembly should be one of the most situational of all weapons. While some are very versatile, they are not "win everything guns".
Machine-Reaper wrote:I also want the Combat Translocator to be craftable.
nyet
NickDoom wrote:Speaking about Assault versions: do you set their parameters freely or they follow a generic rule?
Damage is tripled, accuracy is massively increased, firerate is massively reduced.
NickDoom wrote:I see some High-Power versions are obviously different, such as RC-P120.
Guns like the RC-P120 and Dual Uzis will eventually be moved to other assemblies, and proper HP RC-P90 and Storm Uzis will replace them in their current assembly combination. It's just a case of having a limited number of assembly combinations I could make before, but now I can have as many as I want.
phonemiller22 wrote:Hey man, THIS IS AMAZING HELP... This is what my mumbo jumbo was trying to ask for.
Ah good, glad I could help you.
I wonder if I should seperate fancy blood and fancy gibs into two seperate cvars...? Hmm.
NickDoom wrote:And Assault Uzi for Scout ^___^
yeee, assault uzi stronk