I didn doo nuffinAzuleLucario wrote:So yeah, just use Gzdoom 2.1.1 for now. Or forever, depends on whether Yholl can fix this or not.
For some reason it apparently fixed itself with my dev durla.
I'm not going to even bother questioning it.
Automaps and Tracking maps will likely not give Assembly info anymore, and Blueprint Computers will change to only give you one set of info instead of three. Seeing as the info is permanent, there's no need to fill you up with it as fast as possible anymore.Princess Viscra Maelstrom wrote:will automaps keep giving you random assembly blueprints that you already have though?
I might look into it at some point maybe eventually never somedayStarController wrote:As I play DRPG +RLA +Monster Pack, I find myself fantasizing about playing through heretic or hexen with my doom character. It would be so satisfying to fill one of those iron liches with high speed lead.
I'm not asking anyone to do this, I'm sure it'd be a big project.
Hypothetically though, what would have to be changed? I'm not a modder myself, but I imagine I'd have to recreate the doom HUD for heretic, and add all the base doom resources, ammo types, weapons, etc, so it could be run with the different IWAD.
Am I the only one that wants this?
I have no idea, I'll probably forget.
THEY BROKE THE RADSUITS AGAIN?Soul Sucka wrote:It still runs mostly fine though, although the weapon menu crashes the game and rad suits don't seem to work.
Absolutely amazing. Gold star.
Regardless, they'll work again in the next version, because they have two sets of effects active at once, to prevent broken shit making them useless.