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Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Mon Jan 25, 2016 10:33 am
by wildweasel
nelson01023 wrote:For some reason, voxels like the revolver and shotgun are over/undersized in the newest zandronum beta. The rifles and other items are perfectly sized for some reason.
This also happens when I use the newest gzdoom beta aswell.

Is this an issue on my end?
Well, I ran a quick test with the most current ww-doomnukem from Github and the GZDoom 2.1 dev build from Jan 22, and while I don't see the voxel scale problems, I do see a lot of bizarre physics-related issues like infinitely bouncing shell casings and lowered floors that suddenly ratchet up into the ceiling.

I would suggest using an older development build. I don't know which one introduced all these issues, so test older ones until you find one that works.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Mon Jan 25, 2016 12:03 pm
by Agitatio
wildweasel wrote:
nelson01023 wrote:For some reason, voxels like the revolver and shotgun are over/undersized in the newest zandronum beta. The rifles and other items are perfectly sized for some reason.
This also happens when I use the newest gzdoom beta aswell.

Is this an issue on my end?
Well, I ran a quick test with the most current ww-doomnukem from Github and the GZDoom 2.1 dev build from Jan 22, and while I don't see the voxel scale problems, I do see a lot of bizarre physics-related issues like infinitely bouncing shell casings and lowered floors that suddenly ratchet up into the ceiling.

I would suggest using an older development build. I don't know which one introduced all these issues, so test older ones until you find one that works.
g2.1.pre-1778-g1a63167 has that issue. g2.1.pre-1666-g2657c08 should be safe to use.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Mon Jan 25, 2016 2:50 pm
by Blue Shadow
Grigori wrote:g2.1.pre-1666-g2657c08 should be safe to use.
That one is not stable, as far as I'm aware. Something related to a crash when saving the game or somesuch.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Mon Jan 25, 2016 2:54 pm
by Agitatio
Blue Shadow wrote:
Grigori wrote:g2.1.pre-1666-g2657c08 should be safe to use.
That one is not stable, as far as I'm aware. Something related to a crash when saving the game or somesuch.
Is that so? Thanks for the info! Guess I'll get back to an earlier one.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Tue Jan 26, 2016 12:15 am
by Captain J
i'm pretty sure 1.8 version recently updated and still works.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Mon Jul 18, 2016 8:32 pm
by Daemeon93
Is there a possibility for a weapon only version? I'd like to uses the weapons from this but keep the old monsters.

I'm also asking because I'd like to use Smooth Doom with this lol.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Mon Jul 18, 2016 11:25 pm
by Captain J
You may remove them with the editor, because i don't think wildweasel would remove them as a version or addon.

EDIT: I just deleted this by an accident, but not anymore.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Wed Jan 16, 2019 11:44 am
by affandede
Hey WildWeasel, would you give me your permission to make a small addon for this amazing mod of yours? I plan on changing some of the enemy sounds or replacing them altogether(or even seperating the monsters from the addon), changing the shotgun pickups to normal shotgun, increasing the number of shells you get from ammo pickups and so forth. I have even implemented some of this changes on my personal file, for my personal use.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Thu Jan 17, 2019 3:03 am
by Ahpiox
Wild, can you make option to turn off dual upgrade or equip one pistol instead of akimbo? Please, that's not so hard, i guess

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Thu Jan 17, 2019 8:12 am
by affandede
Ahpiox wrote:Wild, can you make option to turn off dual upgrade or equip one pistol instead of akimbo? Please, that's not so hard, i guess
I think I can include that in my addon, if WW gives me permission, of course.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Thu Jan 17, 2019 9:21 am
by wildweasel
If you're going to make a modification of it, keep it private, please.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Thu Jan 17, 2019 1:13 pm
by affandede
wildweasel wrote:If you're going to make a modification of it, keep it private, please.
Don't want to be an irritating prick or something like that, but... why?

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Thu Jan 17, 2019 1:36 pm
by wildweasel
affandede wrote:
wildweasel wrote:If you're going to make a modification of it, keep it private, please.
Don't want to be an irritating prick or something like that, but... why?
I'm not sure I have a way to answer this that won't make me look like the bigger prick, if I might be honest.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Thu Jan 17, 2019 1:50 pm
by affandede
wildweasel wrote:
affandede wrote:
wildweasel wrote:If you're going to make a modification of it, keep it private, please.
Don't want to be an irritating prick or something like that, but... why?
I'm not sure I have a way to answer this that won't make me look like the bigger prick, if I might be honest.
Oh, I get it. As a writer, I wouldn't want someone to rewrite one of my stories either, just because it can be written differently, or even better. I guess I understand that. No hard feelings on my side. You are still one of my modder-heros, Mr. WW. Good day.

Re: Accessories to Murder (ww-doomnukem): on Github

Posted: Sat Feb 02, 2019 3:41 am
by Gorman Frebmane
Hello there wildweasel, i am asking for permission to use some of the sprites from this mod or more specifically the hand sprites, due to them looking way better than anything else i can find (And also because i can't draw that well). If i am not allowed to use them then i will not use them, instead i will just recolor default hand sprites. I am also asking you because from what iv'e seen doom nukem the original creator of some of these is not around, you might be able to relay this to him if you still have contact's with him.
So do i have permission?