CyborgParrot wrote:I Managed to Run this in Zandronum 3.0 Perfectly with little to no Error, just don't let any Bots snag the BFG...
wildweasel wrote:CyborgParrot wrote:I Managed to Run this in Zandronum 3.0 Perfectly with little to no Error, just don't let any Bots snag the BFG...
Why, what happens?
well, since they fires ridiculous yet overpowered plasma ball at your face. so...duh.CyborgParrot wrote:I Managed to Run this in Zandronum 3.0 Perfectly with little to no Error, just don't let any Bots snag the BFG...
Won't that make bots want it even more? I don't actually remember the entire significance of the flag.Ed the Bat wrote:Maybe we should give it the WEAPON.BFG flag.
wildweasel wrote:I wonder, do the bots know how to use semi-automatic weapons like the pistol? I recall, back in the Skulltag days, that I needed to make weapons have A_Refire and Hold states, otherwise they would fire at their target once and then never let go of the trigger until the target left their sights.
StrikerMan780 wrote:+CLIENTSIDEONLY and A_SpawnItemEx with the SXF_CLIENTSIDEONLY flag
StrikerMan780 wrote:Could use some balance tweaks too (most weapons 1hko), but otherwise fine.
Users browsing this forum: Daedalus, Irrevenant, kipo, nmonte, thedeathrunner123, Whoah and 13 guests