jdredalert wrote:Well, but they are different mods with different approaches. Brutal Doom is supposed to be what it is: a gore festival. Probably has a lot of inspiration from trash/horror movies and that kind of stuff, that's why we have that much blood and gibs flying around. AtM has another approach. You have the blood, but it's not in a exaggerated amount. Enemies don't lose limbs or guts because that's not what WW intended for his mod. And when you say that you're missing "The headshots, the fatalities, the shooting off the legs of a zombieman, the variable destruction of a half dead cacodemon", you're basically saying that you miss - guess what? - playing Brutal Doom, even if it's not your intention. You can suggest Weasel to implement locational hitboxes so you can score headshots for instant kills or limbshots so you can incapacitate the enemy for example. That would be a valid way to hint what is "missing" to his mod, however you basically described what made Brutal Doom be what it is, and i doubt Weasel would implement the ludicrous gore features from BD into AtM. But that's just what i think.
I understand they are different mods. I get that. But all I'm saying, is if not implement a plugin/addon, maybe make an alternate version that works in conjunction with brutal doom. As I do love this mod. But I love the massive excessive gore of Brutal Doom. And together, they would be perfect in my opinion.