Weapons of Saturn v1.9

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Re: Weapons of Saturn v1.9

Postby A_gunFlash » Sat Oct 17, 2020 3:02 pm

And me again now mp-40 shines like a torch after shot all time until i use other gun in software rendering.
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Joined: 05 Oct 2020
Operating System: Windows XP/2003
Graphics Processor: Intel (Legacy GZDoom)

Re: Weapons of Saturn v1.9

Postby Lippeth » Sun Oct 18, 2020 1:42 am

I've never tested this in software mode, and I immediately found the culprit. For some reason I ended the flash states with "stop" instead of "Goto LightDone" and it makes me want to run through everything else and make sure I haven't overlooked anything. I'll post an updated version in a day or so, thanks for the feedback!
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Joined: 24 Apr 2013
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Discord: Lippeth#2552

Re: Weapons of Saturn v1.9

Postby huanlopan » Tue Oct 27, 2020 12:16 pm

This is really something you've got here. I've been searching for something more than vanilla, but less than Brutal Doom and this hits the sweetest of sweet spots. One thing: The minigun sounds like a fart more than a minigun. Everything else I can't really fault.
Joined: 21 Feb 2020
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia (Modern GZDoom)


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