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Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Fri Jul 15, 2016 4:10 pm
by Lippeth
I've finally added a toggle for smoke effects and bullet casings in the options menu, as well as an option to have Zombieman fire more rapidly. I've also changed the riot gun quite a bit. It's now much easier to interrupt while reloading, and while it fires at a slower rate than before when held down, timing shots just right will increase the rate of fire. This is sort of experimental but I like it so far. Also the 1911 is back again. Again.

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Fri Jul 15, 2016 5:29 pm
by Hexereticdoom
Nice work, as always. Keep it up! :thumb:

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Fri Jul 15, 2016 5:40 pm
by comet1337
love me some KF gun sounds
also some of the bullet sparks get stuck in walls

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Fri Jul 15, 2016 6:32 pm
by JimpArgon
Cool! Another update? Going to have to check this one out.

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Sat Jul 16, 2016 6:30 pm
by Dr_Cosmobyte
Just some things i thought i should bring up:

Serious feedback:
- There's an ammo using the +COUNTITEM flag. I do think it's the Beretta clip. Is it intentional?

Personal Nitpickings:
- I just don't like the new shotgun pumping sound because i've heard it on Resident Evil 2 so many times that it kinda annoys me. You could use the reload pumping sounds instead, to match the new pumping speed.
- Colt pickup sprite is kinda ugly.

Nice to see it again, good job man!

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Sat Jul 16, 2016 9:15 pm
by Lippeth
Great points, I plan to make yet another update within the next few days that should address these issues. The shotgun has been tweaked even further, and I've added another menu option to use a more classic Doom style pump between shots.

I also did my best to make a new pistol sprite just now, let me know if it can still be improved.
Spoiler:

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Sat Jul 16, 2016 9:56 pm
by LedIris
Nice looking pistol sprite! It looks a lot nicer than the current one IMO.
Question:
-How many menu options do you plan to add, and what will they do?
All in all, very nice work, and glad to see you back.

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Mon Aug 01, 2016 11:43 pm
by NullWire
Will you add more dynamic lights?

Re: Weapons of Saturn [UPDATE July 15, 2016]

Posted: Tue Aug 02, 2016 8:53 pm
by Lippeth
LedIris wrote: -How many menu options do you plan to add, and what will they do?
As many as I can think of that would be useful. Probably not many more, maybe a few to add different alternate fires for things like the plasma rifle (like a railgun option)
LedIris wrote:All in all, very nice work, and glad to see you back.
Thanks, and it's good to be back! I can't go without a good Doom fix for very long, though I'm generally not very active on the forums anyway. I'm really more of a lurker.
NullWire wrote:Will you add more dynamic lights?
Other than muzzle flashes I can't really think of anything else to add as far as that goes, but I can give them a run and see how they fit.


I had planned to release an update on the 19th for a three year what-have-you, but I'm also in school and a project needed my full attention. So happy non-occasion, an update is here! It's also still on the main post as well as the updates list.

EDIT: I've also just noticed that the zip file is 6.66 MB, so that'll show 'em.

Re: Weapons of Saturn [UPDATE Aug 02, 2016]

Posted: Tue Aug 02, 2016 9:17 pm
by JimpArgon


also.

Image

:twisted:

Re: Weapons of Saturn [UPDATE Aug 02, 2016]

Posted: Tue Aug 02, 2016 10:47 pm
by Captain J
Image

...Anyway good progress, can't wait for the more update!

Re: Weapons of Saturn [UPDATE Aug 02, 2016]

Posted: Wed Aug 03, 2016 9:03 am
by Dr_Cosmobyte
You fixed the AR reloading bug as well! Great job!

Re: Weapons of Saturn [UPDATE Aug 02, 2016]

Posted: Wed Aug 24, 2016 8:00 pm
by sweety80
Great Weapons... Thank you for your efforts.
Poor at English. I'm sorry.

Re: Weapons of Saturn [UPDATE Aug 02, 2016]

Posted: Thu Aug 25, 2016 6:21 am
by PerilousPear
I can't download. When I click "Download" on mediafire, it refreshes the page without starting the download...

Re: Weapons of Saturn [UPDATE Aug 02, 2016]

Posted: Sat Nov 26, 2016 2:10 pm
by NullWire
I edit my personal version of this..

http://www.mediafire.com/file/q9dahw06l ... 282%29.rar