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Re: [Sprites] Stuff for Bruiser Doom

PostPosted: Mon Jun 10, 2013 11:07 pm
by 0bsidian
Captain J wrote:hell, i'd like if i saw that BBG.


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Re: [Sprites] Stuff for Bruiser Doom

PostPosted: Tue Jun 11, 2013 2:19 am
by Captain J
i mean, The Big Bruiser's Gun. Sorry.

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Re: [Sprites] Stuff for Bruiser Doom

PostPosted: Tue Jun 11, 2013 2:41 am
by 0bsidian
Heheh, that's alright. :P I just couldn't resist, that's all.

Re: [Sprites] Stuff for Bruiser Doom

PostPosted: Tue Jun 11, 2013 12:15 pm
by RiboNucleic Asshat
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Plasma gun WIP. I'll PM you the full sheet when I'm done.

Edit:
DON'T FORGET THIS:
Marrub wrote:Well, on the new ground rule
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To be honest, I really like the grey gloves. It's different from the brown or black you always see.

Re: [Sprites] Stuff for Bruiser Doom

PostPosted: Wed Jun 12, 2013 2:41 am
by Uboa
They should be grey, but that white's just hideous. Darken it a bit.

Re: Bruiser Doom

PostPosted: Wed Jun 12, 2013 9:47 am
by Hellstorm Archon
Hey wildweasel, can this be moved to Projects?

Re: Bruiser Doom

PostPosted: Wed Jun 12, 2013 10:35 am
by wildweasel
Ok.

Re: Bruiser Doom

PostPosted: Wed Jun 12, 2013 5:12 pm
by 0bsidian
I was not expecting to see this here. :P Is this going to be a proper set of maps or just a mod? I could probably map.

Re: Bruiser Doom

PostPosted: Wed Jun 12, 2013 7:38 pm
by KingShinra
Ok, THIS NEEDS TO GET DONE.

Long term, I think something amazing will pop from these "Bruiser" resources. Definitely supporting this.

Re: Bruiser Doom

PostPosted: Wed Jun 12, 2013 8:32 pm
by Ribo Zurai
Make a Bruiser Diabloist and I declare the beginning of the Apocalypse.

Re: Bruiser Doom

PostPosted: Wed Jun 12, 2013 10:48 pm
by leileilol
Somehow, the orange and dark grey colors and shades applied to Doom is reminding me of the early WinAMP days of '97 when it was dark grey and had similar orange shades for icon, sliders and etc.... which went well with the orange/yellow mouse cursors I used from the InsideYourComputer/More Windows desktop themes.

so keep at it!

Re: [WiP] Bruiser Doom

PostPosted: Wed Jun 12, 2013 11:07 pm
by Hellstorm Archon
Well, I've got good news. The modified behaviors for the planned weapon replacements are 80% done, and I just really need to insert the Bruisified sprites, and two of the zombies have been knocked out, as well as the Imp and Lost Soul.

Re: [WiP] Bruiser Doom

PostPosted: Thu Jun 13, 2013 12:10 am
by RiboNucleic Asshat
The plasma gun is 75% done. I'm too lazy to get the cooldown frame done in a reasonable timeframe so go ahead and use the current stuff I have for now. I'll PM you the last frame soon I PROMISE most likely I'll just post it in the thread again
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Re: [WiP] Bruiser Doom

PostPosted: Thu Jun 13, 2013 7:18 am
by Mike12
So I guess everybody in this wad is really cruisin' for a bruisin'.
I'm so sorry

At any rate, this looks pretty neat so far! Will be interesting to see how it turns out.

Re: [WiP] Bruiser Doom

PostPosted: Thu Jun 13, 2013 7:27 am
by Captain J
and with bruiser monsters of course.
well, i really hope 'n' wants to add bruiser based monsters and weapons, even textures if it's possible...over-thinking dream i guess.