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Re: BorderDoom: Doom + Borderlands gameplay (update 1.1)

PostPosted: Mon Aug 10, 2020 8:19 am
by Alamo985
The weapon pickup system broke in 1.1.
I can't pick any weapons, even with only the mod itself.
Tested with GZDoom 4.3.3 and 3.8.2.

Re: BorderDoom: Doom + Borderlands gameplay (update 1.1)

PostPosted: Mon Aug 10, 2020 9:10 am
by AvzinElkein
The latest version is 4.4.2

Re: BorderDoom: Doom + Borderlands gameplay (update 1.1)

PostPosted: Sun Feb 14, 2021 10:54 am
by Sunbeam
Soo it took me a bit of time... Anyway:

CanisLaticanis wrote:Uh... I encountered an odd bug: I tried to load into Kinsie's test map and the game immediately closed, no error message or anything.

I tried loading it with several different versions of GZDoom. All the 4.x versions didn't work (crash), not even the newest one (4.5.0). However everything works fine when using v3.1.0 . So I assume something changed in the engine which causes the crash. No matter what the cause is, the program shouldn't just shut down. I think there might be a bug somewhere in GZDoom.
As a side note: The test map started in 3.1.0, but the weapons etc didn't work properly. So I assume there's a problem with clashing scripts. I recommend using BorderDoom with maps that don't have scripts in them.

Speaking of that: I found a bug in BorderDoom while testing the test map. 😬


Alamo985 wrote:The weapon pickup system broke in 1.1.
I can't pick any weapons, even with only the mod itself.
Tested with GZDoom 4.3.3 and 3.8.2.

I've used BorderDoom with at least GZDoom version 3.1.0, 4.2.1 and 4.5.0 (just now). Everything works fine on my end. Maybe you didn't configure your keys right? Otherwise I would need more info on that.


I also wanted to let you know that I set up a Discord server for my projects. So if anyone wants to talk about BorderDoom there: Feel free to join!🙂

Re: BorderDoom: Doom + Borderlands gameplay (update 1.2)

PostPosted: Fri Feb 26, 2021 1:05 pm
by Sunbeam
BorderDoom v1.2 released!

Changelog:
- new game mode: "preset" (enemies get stronger with each map)
- show ammo count in inventory screen
- reduced enemy health: -25% for Baron of Hell and Pain Elemental, -33% for Spider Mastermind and Cyberdemon
- only compare weapon pickup stats when having the same weapon type selected
- fixed player shield having wrong shield points when entering a map
- fixed shield recharge with higher level shields
- smaller bugfixes

Game mode selection:


Updated inventory screen: