Wrath of Cronos RPG V3A

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Cornelius Vanderbilt
Posts: 14
Joined: Tue Oct 20, 2020 2:17 pm

Re: Wrath of Cronos RPG V3A

Post by Cornelius Vanderbilt »

Hey everyone, I was wondering something. What exactly is the difference between Wrath of Cronos and Brutal Hexen/Heretic? I know both include an RPG system but I want to know which one is better so I can finalize my mods.
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-Ghost-
Posts: 1738
Joined: Wed Sep 08, 2010 4:58 pm

Re: Wrath of Cronos RPG V3A

Post by -Ghost- »

I like Wrath of Cronus for having more depth on the RPG side but the Brutal mods have good effects and such as well.
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Deon
Posts: 220
Joined: Thu Oct 08, 2020 10:44 am

Re: Wrath of Cronos RPG V3A

Post by Deon »

I was working on castle maps for DOOM2, and this mod + Gothic skin pack works great.

I have two questions:
1) Is there an author-supported mod which replaces DOOM monsters with medieval variants, or do I stick with Gothic pack for now?
2) Also, what's the purpose of the gold?
DarkWarrior1995
Posts: 15
Joined: Thu Dec 15, 2016 10:41 am

Re: Wrath of Cronos RPG V3A

Post by DarkWarrior1995 »

Deon wrote:I was working on castle maps for DOOM2, and this mod + Gothic skin pack works great.

I have two questions:
1) Is there an author-supported mod which replaces DOOM monsters with medieval variants, or do I stick with Gothic pack for now?
2) Also, what's the purpose of the gold?
1. I don't think there is. There is a wad file that can accompany non-HeXen games in making the appropriate game's monsters WoC appropriate (in terms of giving EXP, gold, and items), but I've yet to find something that both makes DOOM's enemies into medieval variants and works fine with WoC.
2. There's a chance on each map that you can find a shopkeeper. That's where your gold will go. As it's only a chance per map, though, there is in fact a possibility you will be holding onto that gold for a while, if not all game.
Cornelius Vanderbilt
Posts: 14
Joined: Tue Oct 20, 2020 2:17 pm

Re: Wrath of Cronos RPG V3A

Post by Cornelius Vanderbilt »

Okay, it seems I've encountered a glitch for this mod. For clarity's sake, this is my mod order:

-Hexenl7musV3.pk3
-woc (main file)
-hexen_gz.pk3 (neural texture pack)

The glitch I encountered is minor but it bothers me. When playing as the fighter during attacking, one of the gloves is completely gone, like the picture was cut at some point. It's weird how it only affects the left hand and not the right. Maybe this can be fixed or configured in menus, I'm not sure, but it if has to do something with the mod, I could try to rework the mod order.
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irontusk341
Posts: 565
Joined: Mon Oct 09, 2017 8:11 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: Mister Rogers Neighborhood, Pennsylvania

Re: Wrath of Cronos RPG V3A

Post by irontusk341 »

Cornelius Vanderbilt wrote:Okay, it seems I've encountered a glitch for this mod. For clarity's sake, this is my mod order:

-Hexenl7musV3.pk3
-woc (main file)
-hexen_gz.pk3 (neural texture pack)

The glitch I encountered is minor but it bothers me. When playing as the fighter during attacking, one of the gloves is completely gone, like the picture was cut at some point. It's weird how it only affects the left hand and not the right. Maybe this can be fixed or configured in menus, I'm not sure, but it if has to do something with the mod, I could try to rework the mod order.
the glitch is the neural texture pack interfering with WOC.
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Deon
Posts: 220
Joined: Thu Oct 08, 2020 10:44 am

Re: Wrath of Cronos RPG V3A

Post by Deon »

Does anyone know an arena-type WAD which could work with WOC?
fumarabi
Posts: 2
Joined: Wed Nov 04, 2020 11:55 pm

Re: Wrath of Cronos RPG V3A

Post by fumarabi »

In Heretic have missing sprites like the mages staff for example, though they have brightmap glow and do damage but no sprite. Using WOCv3a and the WOCv3 Heretic Patch and latest version of GzDoom v 4.5.
Willow321Go
Posts: 2
Joined: Wed Jul 29, 2020 9:13 am

Re: Wrath of Cronos RPG V3A

Post by Willow321Go »

Hello, I've been testing this mod with the Map wad Shadows of Cronos, I've come across an interesting issue, there is a room early on with 4 doors that all open at the same time into a large out door area where there are far too many Ettins even on easy, could someone make a patch of that map with the enemies toned down please?
ArathHunter
Posts: 3
Joined: Tue Sep 03, 2019 3:07 pm
Graphics Processor: nVidia (Modern GZDoom)

Re: Wrath of Cronos RPG V3A

Post by ArathHunter »

Derddy wrote:As far as V3A on Zandronum goes:

Wendigos keep crashing the game when you attack them in single player making the game unplayable. They will crash the whole server in multiplayer every time you attack them(any class or weapon I've tried so far).

Code: Select all

Code: C0000005 (Access Violation - tried to read address 00000030)
Address: 00223D46
Flags: 00000000
Also, the experience multiplier in a multiplayer game defaults to 1 and cannot be changed prior too or in game which means no experience will be gained. Even if it didn't crash, multiplayer is unplayable under these conditions. Is there a flag that can set the multiplayer to 100?

Other than those issues, the changes seem wonderful! My wife and I were so excited for this update but for now we cant use this mod. :-(

Anyone got a solution for this one? It grey's out the top options under Wrath of Cronos configurations, and I haven't had much luck at all figuring out how edit host only settings that aren't doomseekers vanilla settings.
Nightgaunt
Posts: 70
Joined: Fri Jan 12, 2018 11:11 am

Re: Wrath of Cronos RPG V3A

Post by Nightgaunt »

Just to know, did Thetis fixed the Respec bug in the latest release?
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LordKane1701
Posts: 27
Joined: Sat Apr 01, 2017 4:13 am

Re: Wrath of Cronos RPG V3A

Post by LordKane1701 »

Anyone know how to adjust the text that says "select a skill to level up"?
I find it really annoying where it is.
I would like to move it to the lower left just above the hud if possible.
Nightgaunt
Posts: 70
Joined: Fri Jan 12, 2018 11:11 am

Re: Wrath of Cronos RPG V3A

Post by Nightgaunt »

So, did anyone play the new beta version? any new stuff?
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LordKane1701
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Joined: Sat Apr 01, 2017 4:13 am

Re: Wrath of Cronos RPG V3A

Post by LordKane1701 »

Nightgaunt wrote:So, did anyone play the new beta version? any new stuff?
what beta version?
Nightgaunt
Posts: 70
Joined: Fri Jan 12, 2018 11:11 am

Re: Wrath of Cronos RPG V3A

Post by Nightgaunt »

Post by Exeor:
Nope, as far as I know he isn't even in the heretic/hexen discord, but there is something interesting related to woc:
Checking The Sentinel's Playground there is a zandronum server where you can get a new version called woc_v3.1.4.pk3 along with the updated patches, probably this will be the next official version but still in beta state. You can download it from here:
https://allfearthesentinel.net/zandronu ... 07&popup=1

I don't know the differences compared to 3.A version (and surprisingly, it still works with my campaign) since I didn't see a changelog, but I noticed that the mage has a new ruby wand in the fifth slot instead of the emerald wand and the fighter has new sprites for the Vorpal Blade.

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