Wrath of Cronos RPG V3A

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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby BradmanX » Mon Nov 25, 2019 4:41 pm

Just to let you know, the lite version link 404s whenever I try to load it.
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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby Thetis » Mon Nov 25, 2019 6:07 pm

Ichor wrote:I've been noticing something strange. I was playing through Hexen as a necromancer (specializing in curses, which works quite well). I put most of my points into intellect, but some in strength and wisdom. Normally, I should be doing decent damage to most enemies, but every so often I'm doing minimal damage. It was especially noticable in Dungeons with the non-stop ettin party. The problem is that I was barely doing any damage to the ettins (normally, the heart weapon would do around 30-40 damage per hit, but in these cases, I kept seeing single digits), even the basic ones, and even with max enfeeble curses. As a result, I kept getting swamped by them because they were spawning in faster than I could kill them, even though I had about 60 or so intellect by that point. It's almost like there are times when intellect isn't being factored in, but the ettins are stronger than what you would find in Winnowing Hall. I'm not sure if it's a savegame issue or if it's only summoned monsters. I couldn't seem to find the actual cause, and I had to use the BUTCHER code numerous times just to survive.


Hmm, could you let me know what the CVar value is for "WoC_PlayerStatDamageScale" when you type that in the console and you encounter this issue?

BradmanX wrote:Just to let you know, the lite version link 404s whenever I try to load it.


Fixed.
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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby AvzinElkein » Mon Nov 25, 2019 9:06 pm

Is it just me, or does killing Strife monsters not give any experience?
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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby Thetis » Mon Nov 25, 2019 9:38 pm

AvzinElkein wrote:Is it just me, or does killing Strife monsters not give any experience?


Check your Experience Multiplier settings in WoC's menu and make sure it is default at 100.
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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby AvzinElkein » Mon Nov 25, 2019 9:56 pm

Thetis wrote:
AvzinElkein wrote:Is it just me, or does killing Strife monsters not give any experience?


Check your Experience Multiplier settings in WoC's menu and make sure it is default at 100.


Thanks; it was set to 1 for some reason. I fixed it.
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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby IvanDobrovski » Tue Nov 26, 2019 8:31 pm

SallazarSpellcaster wrote:
Carrotear wrote:I feel like this is a 'Me' thing, but when on a map with a butt-load of monsters it lags massively.


It's not a 'You' thing; since WoC is very heavy on its scripting while calculating monster levels, attributes, damages, drop chances, in relation to the character him/herself, as well as the various effects going on, it all becomes a lot of information and can get incredibly, unplayably laggy. It's noticeable mostly in slaughtermaps, though, so most wads should be relatively fine, as they rarely go above -as far as I know- 600-700ish monsters for the largest ones I've experienced.


There are mods out there with heavier emphasis on scripting that still work fine. This is an optimization error on the mod author's end that should be fixed. I've seen some of the code and it's poorly optimized. (Especially the health bars, that alone is reason this can't reliably work under Zandronum for one)
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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby zombie_ryushu » Wed Nov 27, 2019 7:02 am

Do not use the Wrath of Cronos 2.0 Level Average distribution PWAD with Wrath of Cronos 2.2 and 3.0. It will cause crashes of networks games.
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Re: Wrath of Cronos RPG V3 (Assassin Added)

Postby monkeybtm6 » Wed Nov 27, 2019 7:03 pm

Currently working on a zandronum specific addon for this that takes advantage of zandronums database features. so you can save your character data server side to pick up where you left off or take your same characters across multiple games and megawads.

Saves each class separately, saves stats, experience, and skills, it does not save weapons and armor.

it also saves your money and accessories across all the classes.


ive not had the chance to test it on a live server yet but its here if any want to test it in single player.

https://www.dropbox.com/s/epx29uz395lhh ... 1.PK3?dl=0

make sure its loaded after the main WoC mod.

IT ONLY WORKS IN ZANDRONUM, GZDOOM DOESNT HAVE THE DATABASE FUNCTIONS NEEDED FOR IT TO WORK.

Edit: Replaced download link with newer version.
Last edited by monkeybtm6 on Sun Dec 01, 2019 8:04 am, edited 1 time in total.
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Re: Wrath of Cronos RPG V3A

Postby Thetis » Thu Nov 28, 2019 12:55 pm

Updated the main and lite files to utilize ZScript for Floating HP Bars and Damage numbers as well as fixing laggy killing spree scripts.

monkeybtm6 wrote:Currently working on a zandronum specific addon for this that takes advantage of zandronums database features. so you can save your character data server side to pick up where you left off or take your same characters across multiple games and megawads.

Saves each class separately, saves stats, experience, and skills, it does not save weapons and armor.

it also saves your money and accessories across all the classes.


ive not had the chance to test it on a live server yet but its here if any want to test it in single player.

https://www.dropbox.com/s/ro39xkro6sma5 ... 1.PK3?dl=0

make sure its loaded after the main WoC mod.

IT ONLY WORKS IN ZANDRONUM, GZDOOM DOESNT HAVE THE DATABASE FUNCTIONS NEEDED FOR IT TO WORK.


I tested it out a little, the assassin skills are not saved or loaded.
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Re: Wrath of Cronos RPG V3A

Postby monkeybtm6 » Thu Nov 28, 2019 5:00 pm

Thetis wrote:Updated the main and lite files to utilize ZScript for Floating HP Bars and Damage numbers as well as fixing laggy killing spree scripts.

I tested it out a little, the assassin skills are not saved or loaded.


ah there was a minor typo on the script for them, should be fixed in the next version

edit: fixed version here.
https://www.dropbox.com/s/y1l04nuyvq9hc ... 2.PK3?dl=0
also changed some things after network tests.
saves data every time a new map is started.
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Re: Wrath of Cronos RPG V3A

Postby AvzinElkein » Sat Nov 30, 2019 5:04 pm

One more question: what does the altfire for the Enchanted Bow do?
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Re: Wrath of Cronos RPG V3A

Postby SallazarSpellcaster » Sat Nov 30, 2019 5:06 pm

AvzinElkein wrote:One more question: what does the altfire for the Enchanted Bow do?


It switches the elemental effect of the arrows, if you have these proper skills unlocked.
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Re: Wrath of Cronos RPG V3A

Postby AvzinElkein » Sat Nov 30, 2019 5:21 pm

I assume I can only use the Fighter's zero-mana attacks if I'm actually out of mana? Also, I don't see any 'jack-of-all-stats' class...
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Re: Wrath of Cronos RPG V3A

Postby irontusk341 » Sat Nov 30, 2019 11:22 pm

AvzinElkein wrote:I assume I can only use the Fighter's zero-mana attacks if I'm actually out of mana? Also, I don't see any 'jack-of-all-stats' class...


The Cleric is the closest Jack of all Stats class available.
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Re: Wrath of Cronos RPG V3A

Postby Kenon » Sun Dec 01, 2019 4:07 am

Hello, I like this mod, I love to play it, but in version 3A found a fatal bug:
If you select a Necromancer and summon Shadow from the Summon Shadow skill, and then die, the game crashes. Zandronum 3.0 and 3.0.1,
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