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Re: Wrath of Cronos RPG 1.8A

Posted: Thu Jan 18, 2018 7:12 pm
by Emmanuelexe
Thank you very much for the help! :D
I will play this mod with Heretic too! ^^

Re: Wrath of Cronos RPG 1.8A

Posted: Sun Jan 21, 2018 7:09 am
by Nightgaunt
Suggest me a good Necro build.

I would like to have a INT heavy build to maximize weapon and spell damage, but also would like to have at least one summon to draw fire and feel like a real necromancer.

Also, what Metamorph exactly does?

Re: Wrath of Cronos RPG 1.8A

Posted: Sun Jan 21, 2018 10:50 pm
by Valherran
Also, what Metamorph exactly does?
You turn into a demon that has it's own set of attacks.
I would like to have a INT heavy build to maximize weapon and spell damage, but also would like to have at least one summon to draw fire and feel like a real necromancer.
With the way the new patch is designed, you can't have both without severely handicapping yourself due to the lack of synergy. You have to choose either weapons or pets to deal your damage.

Re: Wrath of Cronos RPG 1.8A

Posted: Mon Jan 22, 2018 9:07 am
by Nightgaunt
What are the Metamorph attacks? Do they scale with INT?
How long is the cooldown?

Being at the end of the summoning tree that would be rather inconvenient...

Re: Wrath of Cronos RPG 1.8A

Posted: Mon Jan 22, 2018 3:01 pm
by Void Weaver
Nightgaunt wrote:What are the Metamorph attacks?
Mmmetamorph... my favourite Necro skill. A picture is worth a thousand words...
There is 3 type of attack (toggleable by alt-fire key):
1) high-firerate volley of 5 baron-ball spread
2) moderate-firerate volley of 7 baron-ball spread
3) slow-firerate shot of huge baron-blast with splash (goes through ghosts, only splash deals damage)
Nightgaunt wrote:Do they scale with INT?
Yes. Also has receive damage synergy from Knight summon.
Nightgaunt wrote:How long is the cooldown?
There is no cooldown. If you have meant "duration", then it depend on its slvl. At the 10th slvl its duration about 2min, and that is quite fairly long for the SUCH skill.
Nightgaunt wrote:Being at the end of the summoning AND spell trees that would be rather inconvenient...
Fixed. Now that's truth and logical. ;)

Btw, keep in mind that the subj have a 3 bad bugs for now. :/

Re: Wrath of Cronos RPG 1.8A

Posted: Tue Jan 23, 2018 2:54 am
by Nightgaunt
Whoa, that's one hell of a bug, totally breaks the game.

Any comments from the author?

Re: Wrath of Cronos RPG 1.8A

Posted: Tue Jan 23, 2018 10:56 am
by Void Weaver
Just don't save game while demonic form.

I had reported the bugs. But Thetis answered me in the usual style. Image

Re: Wrath of Cronos RPG 1.8A

Posted: Tue Jan 23, 2018 12:09 pm
by irontusk341
irontusk341 wrote:I edited the drop rates for the golem and saberclaws to allow for more gold collecting. I tried integrating brutal heretics physics into thetis’s wrath of cronos with little success. Also I did notice that in Doom Builder adding wrathofcronos2c2.pk3 as a resource for Hexen grants you the ability to add default chests to a map.

Tried moving my diablo 2 project for heretic to Hexen and got errors in DB so I gotta start all over again if I want to implement it in Hexen.

Also void, episode 5 of my irontusk.wad contain completely new maps, with an ancient Egypt like setting. Episode 4 is more like a ice world setting.
Hey Void Weaver, i made some progress on my Diablo project. i made a new thread on the gameplay mods section of Projects titled "Iron Tusk's Heretic - Diablo 3D." It has some more screenshots and a new teaser. The project is going better than expected. (had to make a few sacrifices though, (no pun intended of course)

Re: Wrath of Cronos RPG 1.8A

Posted: Tue Jan 23, 2018 8:58 pm
by Valherran
Void Weaver wrote:Just don't save game while demonic form.

I had reported the bugs. But Thetis answered me in the usual style. Image
You can suggest to Thetis to do what other modders have done, and that is to prevent you from going into the menu and saving with a text pop-up saying this is why you are seeing this.

Re: Wrath of Cronos RPG 1.8A

Posted: Mon Jan 29, 2018 2:19 pm
by Nightgaunt
Does Thetis post anything anywhere?

Re: Wrath of Cronos RPG 1.8A

Posted: Mon Jan 29, 2018 6:09 pm
by -Ghost-
So what are the latest files to use exactly? The file list is a little confusing.

Re: Wrath of Cronos RPG 1.8A

Posted: Mon Jan 29, 2018 7:27 pm
by Valherran
Nightgaunt wrote:Does Thetis post anything anywhere?
Nope, and no one seems to know why.
-Ghost- wrote:So what are the latest files to use exactly? The file list is a little confusing.
They are the same as before, check the load orders on the first post and use the latest files.

Re: Wrath of Cronos RPG 1.8A

Posted: Mon Jan 29, 2018 11:36 pm
by irontusk341
i have made a bridge PK3 which allows the use of Wrath of Crono's and Brutal Heretic RPG to be used together without conflict.. What occurs is that Wrath of Crono's will have its RPG and skills elements in it, but with the Brutal Heretic's Blood Decals and lighting decorate scripts.

I figured out how to bridge them while working on my Diablo 3D project.

Re: Wrath of Cronos RPG 1.8A

Posted: Tue Jan 30, 2018 8:12 pm
by Newplanet
Hi I like this mod however, for some reason, I can't jump or crouch when playing it with Heretic. Is there something I should do other than bind the keys in the controls menu?

Re: Wrath of Cronos RPG 1.8A

Posted: Tue Jan 30, 2018 11:12 pm
by worldendDominator
There are two switches in options -> gameplay options that may disallow that.