Thetis wrote:You aren't the first one to report that to me. Do you have anything autoloaded in ur .ini? Also are you using OpenGL or Software?
EDIT: Have you tried enabling vid_hw2d? (Assuming you are in software)
I don't have anything autoloaded in my zdoom-owner.ini if that's what you mean. Also, I'm using OpenGL. I downloaded your latest update, but I'm still having the same problem. Is there something I need to manually configure in the .ini file?
Edit: Problem solved, I was using an incompatible texture mode for OpenGL. Certain texture settings have crashed my GZDoom before, so I had to test each one to find out which ones worked. The brackets show up for some but not for others. rgba8 seems to work.
On an unrelated note, is there supposed to be a secondary firing mode for the Hunter's default weapon? Also, is there a way to get it to autofire so that one doesn't have to tap the fire key for each attack?