Note: No Duke Nukem Forever graphical resources were directly used, the models and textures were made by hand using the original weapons as a sort of guideline.
http://www.mediafire.com/?b06uenvvp1zc724
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RikohZX wrote:Well, it's cool that you made the models yourself, but they've got a long ways to go still, animation-wise and just pure graphics-wise. They're definitely just tweaked Doom weapons in the mechanics, but it's not a bad thing foresay at the moment. The shotgun's a bit too loud in comparison to the other weapons, though.
If the project is meant to be implementing your own 3D models as a test of sorts, then it's a definitely a decent start.
niculinux wrote:I agree and would personally add that the weapons while are wielded need to bedone more "smaller".
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niculinux wrote:ehm ok it's only my opinion, I personally never liked the screen-filling weapons please don't get mad at me.
Ravick wrote:The size of the weapons does not bother me, but some of them, like the pistol, does not fit right in the aim icon, like the weapon is 'misaligned'.
Ravick wrote:BTW, did you extract the sounds from DKF? How did you do that?
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