Capitalist Conquest: Freedom vs Fruitbowl WIP

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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby Trar » Wed Jun 12, 2013 8:38 am

That would work.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby MetroidJunkie » Wed Jun 12, 2013 12:09 pm

Think that's the next thing I should work on? Or maybe I should try to make some models for the mooks, first.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby Trar » Fri Jun 14, 2013 7:31 am

You just take your time and work on either one you feel like working on first. And I would suggest posting about any future updates in this thread.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby MetroidJunkie » Sat Jun 15, 2013 3:28 pm

Image

Well, how's my attempt to make a model for Ghost?
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby Trar » Mon Jun 17, 2013 7:16 am

Frankly, I'm not sure he needs a new model. The skeleton worked just fine.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby MetroidJunkie » Mon Jun 17, 2013 7:24 am

Trar wrote:Frankly, I'm not sure he needs a new model. The skeleton worked just fine.


I thought it was a pretty crappy model, though. It was one of my earlier works and looked like a poorly made rag doll.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby Trar » Mon Jun 17, 2013 1:06 pm

I imagine him as being a skeleton, if that helps.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby MetroidJunkie » Wed Jun 19, 2013 3:37 pm

I know but I thought having him be an actual person would be more interesting, like the guy behind the microphone, only he's painted his face to look like his avatar.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby Matt » Sat Jun 29, 2013 1:33 pm

Skeleton is better
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby RiboNucleic Asshat » Sat Jun 29, 2013 5:16 pm

Yeah, that picture looks incredibly dumb. Did he ram his face into a frosted cake or something? Also, having his face painted makes him seem like a weird football fan.

EDIT:To be honest, those 3d models look ugly as SHIT. I'd like to see more of this: Image used as HD hud sprites.
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Postby Trar » Mon Jul 01, 2013 11:43 am

Yes, the newest player model/3D weapon sprites strike me as a tad...unnecessary at a time when you could be working on the levels or finalizing monster designs (I assume you've already got the weapon design straightened out). I suggest that you go back to the previous 3D models and player model. No rush, though. :p
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