Capitalist Conquest: Freedom vs Fruitbowl WIP

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Trar
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by Trar »

That would work.
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MetroidJunkie
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by MetroidJunkie »

Think that's the next thing I should work on? Or maybe I should try to make some models for the mooks, first.
Trar
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by Trar »

You just take your time and work on either one you feel like working on first. And I would suggest posting about any future updates in this thread.
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MetroidJunkie
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by MetroidJunkie »

Image

Well, how's my attempt to make a model for Ghost?
Trar
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by Trar »

Frankly, I'm not sure he needs a new model. The skeleton worked just fine.
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MetroidJunkie
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by MetroidJunkie »

Trar wrote:Frankly, I'm not sure he needs a new model. The skeleton worked just fine.
I thought it was a pretty crappy model, though. It was one of my earlier works and looked like a poorly made rag doll.
Trar
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by Trar »

I imagine him as being a skeleton, if that helps.
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MetroidJunkie
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by MetroidJunkie »

I know but I thought having him be an actual person would be more interesting, like the guy behind the microphone, only he's painted his face to look like his avatar.
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Matt
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by Matt »

Skeleton is better
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RiboNucleic Asshat
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by RiboNucleic Asshat »

Yeah, that picture looks incredibly dumb. Did he ram his face into a frosted cake or something? Also, having his face painted makes him seem like a weird football fan.

EDIT:To be honest, those 3d models look ugly as SHIT. I'd like to see more of this: Image used as HD hud sprites.
Trar
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Re: Capitalist Conquest: Freedom vs Fruitbowl WIP

Post by Trar »

Yes, the newest player model/3D weapon sprites strike me as a tad...unnecessary at a time when you could be working on the levels or finalizing monster designs (I assume you've already got the weapon design straightened out). I suggest that you go back to the previous 3D models and player model. No rush, though. :p
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