OSJC's Heretic and hexen add-ons ->1st jan 2016

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Re: OSJC's Heretic and hexen add-ons ->6th Aug 2015

Postby comet1337_old » Fri Aug 07, 2015 3:06 pm

there's always custom player classes you can even the weapon selection out with
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Joined: 01 Aug 2013

Re: OSJC's Heretic and hexen add-ons ->6th Aug 2015

Postby osjclatchford » Sat Aug 08, 2015 9:30 am

yeah, I shan't be doing that...

but will be doing this:


Ethereal Bow
the classic way to fire etherial arrows.
although these arrows do not have the stabilty of flight over range you get from a crossbow they do make up for it in power.
powered, it fires a similar missile to your ultimate ethereal xbow altfire...
bow.jpg


similar to the xbows but more of an indirect lob-firer...

ok I'm done...
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Joined: 07 Feb 2011

UPDATE OSJC's Heretic and hexen add-ons ->1st jan 2016

Postby osjclatchford » Fri Jan 01, 2016 7:38 am

just a little visual update with more dynamic sky textures for all episodes (just a follow on from what I did in descent into heresy, used mapinfo to make the skies a little more lively and substituted a few preferable textures to particular maps where i felt it needed it...

happy new year!
osjclatchford
 
Joined: 07 Feb 2011

Re: OSJC's Heretic and hexen add-ons ->1st jan 2016

Postby sweety80 » Thu Aug 25, 2016 4:13 am

Weapons are cool.
In particular, Ethereal Bow seems well made.
Thank you so much.
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Joined: 30 Jun 2016

Re: OSJC's Heretic and hexen add-ons ->1st jan 2016

Postby osjclatchford » Mon Sep 05, 2016 9:27 am

shit! just noticed this reply! thanks dude! your'e welcome...
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Joined: 07 Feb 2011

Re: OSJC's Heretic and hexen add-ons ->1st jan 2016

Postby Sinael » Mon Dec 25, 2017 2:51 pm

Hexen addon does not seem to work on new GZDoom anymore.
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