Story: As every hero, when they die, They are sent to heaven. These hero's are not only worshipped on earth, But in heaven they are granted positions to defend it and make major decisions in that realm as well. Thinking nothing of it, Heaven never expects anything bad to ever happen, There has never been an invasion up there so no worries right?!
WRONG!! The day has come when Hell Finally invades heaven to cause mischief, Hells goal Is to take over heaven and take its power so that everyone who dies that is good or bad is sent to hell. Now the hero's weren't Prepared for this But Now it is there journey to defend heaven by going to hell and giving the devil One big F you!
About: You get to play as one of the heros from Doom, Doom64, Hexen, Heretic, strife. Each class has its own weapons and attributes, one may jump higher, one may have more health, ECT...
All the demons that were once vanquished in those games are now back, Hey where did you expect them to go when they died? You will fight bosses from many different games and maybe monsters that are not even bosses at all but are still strong altogether.
Videos:
Spoiler:==Skulltag Textures==
Bossbattles needs to be ran alongside skulltag textures when playing it on zdoom or gzdoom, so here is the location of that wad:
http://forum.zdoom.org/viewtopic.php?f=37&t=35025
I Did not create this wad, the wad just contains skulltag textures which is needed.
If playing on zandronum, Bossbattles needs to be ran alongside with the Skulltag_Content.pk3 (Or skulltag data and actors).
Spoiler:==Version 16 for zdoom/gzdoom/zandronum==
https://www.dropbox.com/s/3wmqg07yqn5u7 ... A.pk3?dl=0
==Classless Version 5 for zdoom/gzdoom/zandronum (more mod Friendly)==
https://www.dropbox.com/s/e4s66yzwg8mit ... 5.pk3?dl=0
If for some reason the hud comes out enlarged when running bossbattles, Go to console and type "Hud_scale 0" and that should fix that problem.