[Update] My first mod, new effects!

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: [Update] My first mod, new effects!

Postby wildweasel » Fri Dec 23, 2011 5:45 pm

Sometimes I wonder if wolf00 is too gun-nutty for this forum. I don't understand the motivation behind his/her posting, at all.
User avatar
wildweasel
change o' pace.
Moderator Team Lead
 
Joined: 16 Jul 2003

Re: [Update] My first mod, new effects!

Postby Steve1664 » Fri Dec 23, 2011 6:21 pm

Well, this IS a game about shooting baddies with a bunch of guns, after all. I used this with DTWID Episode 3 and it worked well, and I'm using it again with Zombieguy's Hardcore mod in Speed of Doom; the enhanced weapons balance out the extra challenge of the Hardcore mod quite nicely.
Steve1664
 
Joined: 19 May 2011

Previous

Return to Gameplay Mods

Who is online

Users browsing this forum: baddude1337, SallazarSpellcaster, Semrush [Bot] and 9 guests