yes, version g3.1.0Captain J wrote:Seems still outdated to run the mod correctly.
Have you ever downloaded the earliest version? GZDoom v3.1.0, that is.
also, my load order, incase it's needed.
yes, version g3.1.0Captain J wrote:Seems still outdated to run the mod correctly.
Have you ever downloaded the earliest version? GZDoom v3.1.0, that is.
Same result from directly dragging the .pk3 and the .wad onto GZDoom.Captain J wrote:You using ZDL? Sadly i don't know what's happening, but i'm sure that happens because of that.
Apeirogon wrote:What the IWAD gzdoom.exe? New work from romero?
That's unfortunate, i hope PillowBlaster updates it to work with classes soon.4thcharacter wrote:Try swapping RO_PB with the classes on the load order then.
If they still don't work, I think it's because that the classes is for the older versions of Russian Overkill and 2.5 brings plenty of changes to the table. I can recall that it works with 2.4 however, of course the new changes won't be there. But somebody has to provide a download link which you can ask in this thread and here
Ask, and ye shall receive. I am a bit bust lately and having hard time to focus on particular thing, so it was left half-baked for a while. Note that I didn't test it too thoroughly, so I hope nothing's screwed up. I also had to take some liberties in terms of pickups, else you'd see a baseball bat glow and particles in the place of your designated weapon while playing another class.Spinax22 wrote:That's unfortunate, i hope PillowBlaster updates it to work with classes soon.