[Finished] The Russian Overkill - 3.0e

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TheDarkArchon
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by TheDarkArchon »

Magban724 wrote:Consider [grenade kicking] done! :wink:
SWEET! Eagerly awaiting a release on this one.
rico345
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by rico345 »

Why Russian using German Grenade?
I think it could be better if you change grenade.
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TheDarkArchon
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by TheDarkArchon »

rico345 wrote:Why Russian using German Grenade?
I think it could be better if you change grenade.
Because it's more difficult to hit people with the explosive end of actual Russian grenades.
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Nightfall
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by Nightfall »

o_o
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Snarboo
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by Snarboo »

Magban724 wrote:*awesome video*
I have to have this mod. :D
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Project Shadowcat
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by Project Shadowcat »

rico345 wrote:Why Russian using German Grenade?
I think it could be better if you change grenade.
I honestly think not. There's something particularly awesome about the German grenade that the way it's used in this mod, doesn't fucking matter WHAT nationality the grenade is even from.
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hammer oz
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by hammer oz »

aaah the ulapool caber my old love >:)
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Marisa the Magician
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by Marisa the Magician »

This mod just keeps getting more and more awesome with every update. :D
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PillowBlaster
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Re: [WIP] Russian Overkill - Sober Person Would Throw It

Post by PillowBlaster »

Saya-chan wrote:This mod just keeps getting more and more awesome with every update. :D
I'm just getting warmed up!

Anyway, inspired by newest creation and latest playthrough with few mods, I noticed that there's one certain thing popular amongst weapon mods - companions which can aid you in battle. Still, adding another helper marine would be just boring and unoriginal... so, I've decided to make something different. Purpose is the same, but the way that "it" executes it's purpose... well, see by yourself!



If you still don't know what the hell is this, click the spoiler!
Spoiler:
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NeuralStunner
 
 
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Re: [WIP] Russian Overkill - You know, hiding won't save you

Post by NeuralStunner »

Topic Title wrote:You know, hiding won't save you
"And this is where he was born..."
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Hellstorm Archon
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Re: [WIP] Russian Overkill - You know, hiding won't save you

Post by Hellstorm Archon »

Yesssssssssssssss. Finally, a practical use for Soviet vodka other than celebrating with. :D
marble
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Re: [WIP] Russian Overkill - You know, hiding won't save you

Post by marble »

That thing is awesome.

please consider the grenades damaging the player, as well as being limited, it's kind of weird smashing a grenade into someone, making it explode, and not recieving any damage.
also, these things would be awesome to have:

http://www.youtube.com/watch?v=0McQ-cQm ... zMPHyuOJv8
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TheDarkArchon
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Re: [WIP] Russian Overkill - You know, hiding won't save you

Post by TheDarkArchon »

marble wrote:That thing is awesome.

please consider the grenades damaging the player, as well as being limited, it's kind of weird smashing a grenade into someone, making it explode, and not recieving any damage.
I strongly disagree. It fits in well with the mods over-the-top tone.
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MasterOFDeath
... in rememberance ...
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Re: [WIP] Russian Overkill - You know, hiding won't save you

Post by MasterOFDeath »

I hope this mod has some kind of 10x monsters option. And/or co-op support. Only way I can think of making this more insane. :P
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Project Shadowcat
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Re: [WIP] Russian Overkill - You know, hiding won't save you

Post by Project Shadowcat »

marble wrote:please consider the grenades damaging the player, as well as being limited, it's kind of weird smashing a grenade into someone, making it explode, and not recieving any damage.
BURN THE HERETIC!
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