DoomKrakken wrote:Bug: After firing a dumb nuke with an EXTREMESPHERE active, the Deathhead won't do anything. It won't switch, it won't fire, nothing. You have to drop it in order to be able to do anything else. If you pick it up, the Deathhead still won't do anything.
Suggestion: Have active Warpocalypse tanks automatically return to your inventory upon exiting a level.
Fixed; it's actually not related to extremesphere, it was a bug noted just a few posts ago.
And that suggestion was supposed to be a thing in the first place, but me being me - didn't get it in as planned. Fixed.
Redead-ITA wrote:So i have 2 bugs to report
1st apparantly you can load the pushka more bullets even if you ran out of it and
2nd the planet craker secondary fire states this on the console one it impacts with something
First is intentional; you can't shoot without enough ammo anyway. Second got already fixed, just gotta redownload.
comet1337 wrote:time freeze grenade launcher locks into an infinite 'cancel time freeze' loop when it runs out of energy until you find more
ion cannon altfire does FA without amplifier
new guns are TASTY
Fixed.
This is the last quick-fix. Now I'll get back to regular update quota, unless some major gamebreaking bug will occur.
EDIT: Received reports about Borsch being quite broken. I'll look into it tommorrow~
EDIT2: Alright, now that's fixed too. Considering it was a gamebreaking bug, I reuploaded the thing.