by Ed the Bat » Sun Dec 13, 2015 9:33 am
I'll leave weasel to make the final call on that, but I wouldn't be opposed to rebalancing the gun. I actually based its code off of the Thompson's, so it has the same firing rate. I've never used any of the guns in this game personally, so I wouldn't be the right one to gauge how they should compare to one another. Then again, it depends on how much realism is desired.
Fun fact: throughout the project's DECORATE files, I've marked many of the guns' muzzle speeds and firing rates as listed by Wikipedia, just to add a little food for thought.