I beat DOOM 2 with this mod.
I manage to get to the Icon's face by rocket jumping, then wall-kicking until I got to his brain then I blasted it with the twin shotties.
I thought I did rather well, unfortunately I got lost on some maps because I hadn't played them as often as others.
Re: [WIP] Parkour Mod [Beta.C]
Posted: Wed Jun 02, 2010 3:12 pm
by XutaWoo
Playing through AV, and so far I'm absolutely in love with the movement. Feels like if you do something right you should be able to continously wall kick, but everything else is pretty much perfect. Especially the twin shotties and the plasma rifle.
Only one question: No twin pistols?
Re: [WIP] Parkour Mod [Beta.C]
Posted: Wed Jun 02, 2010 3:15 pm
by Mikk-
There are twin pistols!
Re: [WIP] Parkour Mod [Beta.C]
Posted: Wed Jun 02, 2010 3:22 pm
by Captain Ventris
You get a second pistol if you pick up a backpack.
Re: [WIP] Parkour Mod [Beta.C]
Posted: Wed Jun 02, 2010 3:31 pm
by XutaWoo
Ah. Well then, that's good news.
Y'think I would've realized that since he had 'em in the trailer.
Re: [WIP] Parkour Mod [Beta.C]
Posted: Thu Jun 03, 2010 12:21 pm
by Mikk-
It would be really cool if there was a map-pack made for this mod.
Re: [WIP] Parkour Mod [Beta.C]
Posted: Thu Jun 03, 2010 12:31 pm
by wildweasel
Mikk- wrote:It would be really cool if there was a map-pack made for this mod.
Bonus points: make it in the style of Mirror's Edge.
Re: [WIP] Parkour Mod [Beta.C]
Posted: Thu Jun 03, 2010 2:31 pm
by JustGabriel
Mikk- wrote:It would be really cool if there was a map-pack made for this mod.
Exactly what I thought upon the first minutes of gameplay
Xaser, what's pastebin?
Re: [WIP] Parkour Mod [Beta.C]
Posted: Fri Jun 04, 2010 11:00 am
by MagSigmaX
This mod is kickass!! I love it, especially the kick-jumping and how ridiculous is the way that the dual sawn-offs reload.
But I think I have some glitchs when I played this on GZdoom ...
Spoiler:
As you can see when, some of the graphics are clipped... I'm talking about the death message, and the ammo bar...
I have downloaded all the lastest SVN versions of GZdoom, from r798 to r811 and I get the same glitchs (In some versions are even worse...), GZdoom glitch maybe?
Re: [WIP] Parkour Mod [Beta.C]
Posted: Fri Jun 04, 2010 11:07 am
by Mikk-
GzDOOM hates the TEXTURES lump. But it's fine in the latest ZDOOM