[WIP] Project MSX - Beta 2 (v0.2a) July 22, 2013 Update!

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
Locked
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: awesome mod!!!!

Post by wildweasel »

for the sole purpose of bumping this thread, wwwoosher wrote:wow this all looks really awesome.
WHY, WHY WOULD YOU DO THIS *angryface*
Estopolis
Posts: 89
Joined: Wed Apr 15, 2009 11:45 pm

Re: [WIP] Project MSX [Gameplay Mod]

Post by Estopolis »

Well since this has been bumped, would asking for how this mod's progress be alright?
User avatar
rollingcrow
Posts: 733
Joined: Tue Mar 02, 2010 8:30 pm
Graphics Processor: nVidia with Vulkan support

Re: [WIP] Project MSX [Gameplay Mod]

Post by rollingcrow »

I wonder what the new Autocannon will look like.
User avatar
Viscra Maelstrom
Posts: 6200
Joined: Thu Dec 04, 2008 1:14 am
Location: plergleland

Re: [WIP] Project MSX [Gameplay Mod]

Post by Viscra Maelstrom »

Estopolis wrote:Well since this has been bumped, would asking for how this mod's progress be alright?
There's a PM button for a reason, you know. Use it intead of bumping for progress, that's just going to piss people of.
User avatar
Slasher
Posts: 1160
Joined: Sun Mar 16, 2008 11:17 pm
Location: California

Re: [WIP] Project MSX [Gameplay Mod]

Post by Slasher »

doomhunter_175 wrote:
Estopolis wrote:Well since this has been bumped, would asking for how this mod's progress be alright?
There's a PM button for a reason, you know. Use it intead of bumping for progress, that's just going to piss people of.
He wasn't the one that bumped the thread.
User avatar
Viscra Maelstrom
Posts: 6200
Joined: Thu Dec 04, 2008 1:14 am
Location: plergleland

Re: [WIP] Project MSX [Gameplay Mod]

Post by Viscra Maelstrom »

*Slaps head* D'oh!Blame me for not paying attention.
User avatar
Trooper 077
Posts: 856
Joined: Mon Aug 17, 2009 7:29 pm

Re: awesome mod!!!!

Post by Trooper 077 »

wwwoosher wrote:wow this all looks really awesome.

You know what doesn't look awesome? Me beating you with a crowbar then sodomizing your ear
User avatar
Marisa the Magician
Posts: 3886
Joined: Fri Feb 08, 2008 9:15 am
Preferred Pronouns: She/Her
Operating System Version (Optional): (btw I use) Arch
Graphics Processor: nVidia with Vulkan support
Location: Vigo, Galicia
Contact:

Re: [WIP] Project MSX [Gameplay Mod]

Post by Marisa the Magician »

Hmmm. That gives a whole new meaning to "Ear Rape", amirite?
wwwoosher
Posts: 11
Joined: Thu Sep 23, 2010 9:33 pm

Re: awesome mod!!!!

Post by wwwoosher »

Trooper 077 wrote:
wwwoosher wrote:wow this all looks really awesome.

You know what doesn't look awesome? Me beating you with a crowbar then sodomizing your ear

:x :x :x
User avatar
Trooper 077
Posts: 856
Joined: Mon Aug 17, 2009 7:29 pm

Re: [WIP] Project MSX [Gameplay Mod]

Post by Trooper 077 »

Anyhow,Back on topic,How is this project coming,Hopefully a playable beta soon? :D
User avatar
rollingcrow
Posts: 733
Joined: Tue Mar 02, 2010 8:30 pm
Graphics Processor: nVidia with Vulkan support

Re: [WIP] Project MSX [Gameplay Mod]

Post by rollingcrow »

Hm, too bad the guy hasn't been on the forums to tell us anything lately...
User avatar
Ethril
Posts: 2677
Joined: Sun Nov 16, 2008 2:59 am
Location: with you in the dark

Re: awesome mod!!!!

Post by Ethril »

Trooper 077 wrote:You know what doesn't look awesome? Me beating you with a crowbar then sodomizing your ear
It's like some kind of horrid combination of Gordon Freeman and Bob Nimwich! :gwah:

yes i know that's not a valid smiley here
wwwoosher
Posts: 11
Joined: Thu Sep 23, 2010 9:33 pm

Re: [WIP] Project MSX [Gameplay Mod]

Post by wwwoosher »

:!: :evil: :cry: :!:
User avatar
NeuralStunner
 
 
Posts: 12325
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Contact:

Re: [WIP] Project MSX [Gameplay Mod]

Post by NeuralStunner »

That isn't necessary.
User avatar
SoulCrow
Posts: 842
Joined: Wed Dec 12, 2007 10:45 am
Location: UK

Re: [WIP] Project MSX [Gameplay Mod]

Post by SoulCrow »

wwwoosher please stop posting just for the sake of posting, especially when your posts are nothing but smileys.
Locked

Return to “Gameplay Mods”