[WIP] Psychic -- Beta #5b, now with Raven & Strife!

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: [WIP] Psychic -- Trailer?

Postby DoomRater » Fri Apr 17, 2009 9:47 pm

As someone who likes to see brand new stuff in every mod never before attempted, this WILL set new standards for weapon modding. Xaser is ridiculous with his effects and I can't wait to see what picking up coins does.
User avatar
DoomRater
Hi, I'm bob.
 
Joined: 28 Jul 2004
Location: WATR HQ
Discord: DoomRater#6308

Re: [WIP] Psychic -- Trailer?

Postby Snarboo » Fri Apr 17, 2009 10:08 pm

Yeah, Xaser is always one of those modders who sets the bar for others. Zen Dynamics, anyone? :)
User avatar
Snarboo
Bacon doesn't know it's not dogs
 
Joined: 29 Nov 2005

Re: [WIP] Psychic -- Trailer?

Postby Captain Ventris » Fri Apr 17, 2009 10:10 pm

Snarboo wrote:Yeah, Xaser is always one of those modders who sets the bar for others. Zen Dynamics, anyone? :)


Indeed, He will have set the standard for weapon mods alone at least twice now. Even Weasel might want to check this out, haha. And, as Lolo mentioned, those animations are VERY well done.

I hope and pray this works online.
User avatar
Captain Ventris
Buy my novel, “The Shadow Among The Stars” on Amazon or Itch.io!
 
Joined: 31 Jul 2006
Location: St. Louis, Missouri

Re: [WIP] Psychic -- Trailer?

Postby esselfortium » Fri Apr 17, 2009 10:21 pm

I don't know why I didn't bother to post this when I watched the video right after you posted the thread, but this is looking pretty kickawesome.
User avatar
esselfortium
 
Joined: 19 Sep 2006

Re: [WIP] Psychic -- Trailer?

Postby zap610 » Fri Apr 17, 2009 11:14 pm

I love the shotgun with the reloading, it just makes me think of Evil Dead.
zap610
Secretary of Balloon Doggies
 
Joined: 20 Feb 2005

Re: [WIP] Psychic -- Trailer?

Postby wildweasel » Sat Apr 18, 2009 2:40 pm

Awesomeness. (Did you need a tester for this? =P)
User avatar
wildweasel
change o' pace.
Moderator Team Lead
 
Joined: 15 Jul 2003

Re: [WIP] Psychic -- Trailer?

Postby printz » Sat Apr 18, 2009 2:51 pm

Looks like a dream.
User avatar
printz
Eternity, Eureka and AutoDoom programmer
 
Joined: 26 Oct 2006
Location: Bucharest, Romania
Github ID: ioan-chera
Operating System: Windows 10/8.1/8/201x 64-bit

Re: [WIP] Psychic -- Trailer?

Postby przndoom » Sun May 03, 2009 4:23 pm

halo thar,

i herd you like psychic

viewtopic.php?f=12&t=14126&start=4575#p430922

*bump cuz i like this project :(*
User avatar
przndoom
Release the hounds! Tally oh! Gentlemen, shall we proceed?
 
Joined: 23 Dec 2007
Location: Right behind you

Re: [WIP] Psychic -- Trailer?

Postby Cardboard Marty » Sun May 03, 2009 5:24 pm

I'm totally looking forward to this project. Now, to fuel some hype, I'll speculate.

It seems the coins are for buying power-ups. From what I can tell, when he froze time, the pick-up message indicated that he had bought something. Thus, the HUD's interface is most likely for buying said power-ups. Also, from the two weapons we've seen (no counting the one he never fired, the assault rifle looking-thing), we can assume that they are very Devil May Cry inspired (The shotgun uses sounds from DMC, along with the Pistols, and they each kind of match the designs of weapons from DMC)

I can't wait to see this in action someday! :D
User avatar
Cardboard Marty
"WHAT??? YOU are telling me the guy just updates when ever he wants?"
 
Joined: 23 Oct 2004
Location: Blue Vertigo HQ
Discord: Cardboard Marty#1337
Twitch ID: CarlosAtBV
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: [WIP] Psychic -- Trailer?

Postby ProjectAngel » Sun May 03, 2009 7:59 pm

I like. No, I LOVE.
User avatar
ProjectAngel
Forever lurker
 
Joined: 18 Feb 2009

Re: [WIP] Psychic -- Trailer?

Postby chopkinsca » Sun May 03, 2009 8:02 pm

Marty Kirra wrote:....we can assume that they are very Devil May Cry inspired (The shotgun uses sounds from DMC, along with the Pistols, and they each kind of match the designs of weapons from DMC)

I can't wait to see this in action someday! :D


I never played DMC so I don't know.
User avatar
chopkinsca
Nothing
 
Joined: 11 Dec 2003

Re: [WIP] Psychic -- Trailer?

Postby lizardcommando » Sun May 03, 2009 9:18 pm

Oh wow. I can't believe I haven't heard of this mod. This looks really neat. I can't wait to play this.
User avatar
lizardcommando
Thread killer
 
Joined: 07 Sep 2006
Location: Boringland, California

Re: [WIP] Psychic -- Trailer?

Postby TypeSaucy » Sat May 23, 2009 9:22 am

im sorry, but i like this mod so much, and this thread deserves to be bumped.
User avatar
TypeSaucy
 
Joined: 17 Sep 2008
Discord: TypeSaucy #3162

Re: [WIP] Psychic -- Trailer?

Postby Xaser » Sat May 23, 2009 9:42 am

You've at least reminded me that I still have a few betas to distribute. Thanks for that. :P

[/LAZY]
User avatar
Xaser
anarchivist
 
 
 
Joined: 20 Jul 2003

Re: [WIP] Psychic -- Trailer?

Postby TypeSaucy » Sat May 23, 2009 10:44 am

your welcome! :mrgreen:
User avatar
TypeSaucy
 
Joined: 17 Sep 2008
Discord: TypeSaucy #3162

PreviousNext

Return to Gameplay Mods

Who is online

Users browsing this forum: pagb666, Rodman909 and 9 guests