Doom Enhanced v1.1 - Test before I newstuff it!

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Doom Enhanced v1.1 - Test before I newstuff it!

Postby Kinsie » Wed Aug 27, 2008 1:45 am

Yeah yeah, you guys probably know what this is already, so I'll get to the point.

http://thekins.googlepages.com/doomenh11.zip

- Fixed a readme typo in Nash's surname. Sorry!
- Replaced the radsuit sound.
- Added preliminary Skulltag support!

I don't play Doom online nowadays, so I haven't been able to test it too thoroughly, so please lemme know where I fucked up so I can fix it. Thanks!
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Nash » Wed Aug 27, 2008 8:46 am

Haha I did notice the typo but I was too lazy to bother about it.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Captain Proof » Wed Aug 27, 2008 10:31 am

Downloaded,I'll test it on my lunch break.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Demolisher » Wed Aug 27, 2008 10:40 am

Very cool, love the item sounds, and the gore :D
Errors:
the spectre shoots off a NON fuzzy arm. It shoots off a pink arm.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Tormentor667 » Wed Aug 27, 2008 10:44 am

It's very cool but the gibbage is by far to excessive, I don't like that.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Captain Proof » Wed Aug 27, 2008 11:20 am

Looks good.I like the fact that you can destroy the lamps.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Darsycho » Wed Aug 27, 2008 2:54 pm

Kill monsters command on enhanced Doom is a bad idea!!! (Massive lag)
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby alien8 » Wed Aug 27, 2008 7:34 pm

Tormentor667 wrote:It's very cool but the gibbage is by far to excessive, I don't like that.


And that's my favourite part - very over-the-top. Hell, I'd love to see even more!
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Unknown_Assassin » Wed Aug 27, 2008 7:37 pm

When you gib a Spectre, the body parts become pink instead of fuzzy.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Kinsie » Wed Aug 27, 2008 10:15 pm

The_afrit wrote:Kill monsters command on enhanced Doom is a bad idea!!! (Massive lag)
On larger levels, yes, that's just the nature of the beast :(

The game DOES create less gibs if nobody's looking though, so it should work fine on maps like MAP02.
Unknown_Assassin wrote:When you gib a Spectre, the body parts become pink instead of fuzzy.
I've actually considered making Spectre corpses "blink" back into normal Pinky corpses when they die, but I'm lazy.

I might fix the Spectre gibs, it'd be an easier fix.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby hitmanx » Thu Aug 28, 2008 3:42 am

are the flesh impact sounds fixed? :P
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Cutmanmike » Thu Aug 28, 2008 3:45 am

This may be just be my weird setup but the following happens:

1) I can't change weapons unless I give all first.
2) When I quit I got a crash. This was after I went into The Crusher and gibbed almost everything.

BTW Kinsie are you interested in making more monsters gibbable? Eriance has some sweet gib frames for the knights, demon and revenant.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Kinsie » Thu Aug 28, 2008 3:45 am

hitmanx wrote:are the flesh impact sounds fixed? :P
Not yet, gonna look into it on the weekend.
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Cutmanmike » Thu Aug 28, 2008 3:47 am

Posting so you notice my previous post (I'm a dick like that). :)
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Re: Doom Enhanced v1.1 - Test before I newstuff it!

Postby Kinsie » Thu Aug 28, 2008 3:50 am

Cutmanmike wrote:This may be just be my weird setup but the following happens:

1) I can't change weapons unless I give all first.
2) When I quit I got a crash. This was after I went into The Crusher and gibbed almost everything.

BTW Kinsie are you interested in making more monsters gibbable? Eriance has some sweet gib frames for the knights, demon and revenant.
1.) Make sure you're loading doomenh-items AFTER doomenh.
2.) Not getting this on my rig.

Where can I find those frames?
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