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Re: [WIP]DuduKrazy's Guns III

Posted: Sun Mar 15, 2009 2:24 pm
by Duducrazy
i posted a bug report at the gzdoom forums and it seems that the problem wasn't with my wad. looks like there was something wrong with the recent changes in the weapon code. i don't know exactly what was that. i downloaded the latest revision and the program no longer crashes when typing IDFA/IDKFA (or using the Give All command)

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Mon Mar 16, 2009 8:42 pm
by Duducrazy
Now that the crash problem has been solved, it's time to release the final beta version. I think the mod is very close to completion, so i want some final feedback before releasing the mod on the /idgames archive.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Mon Mar 16, 2009 9:50 pm
by SyntherAugustus
Picking up a clip leads to a crash. Nice weapons though.

edit: latest svn.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Tue Mar 17, 2009 6:52 am
by Duducrazy
blackfish wrote:Picking up a clip leads to a crash. Nice weapons though.

edit: latest svn.
this doesn't seem to happen with me. do you know how to reproduce this bug?

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Sun Mar 22, 2009 3:16 pm
by DavidB1000
Clips work fine for me, don't know. Playing R1452 or so. I hope that's new enough. :)

So far, I like it. I played the earlier versions before, but yeah, I like it. I don't like the kick for the shotgun. When the chaingun has less of a kick then the shotgun, there's something wrong here. :)

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Thu Mar 26, 2009 10:25 am
by Duducrazy
Updates:

- Tweaked the recoil for some weapons.

- Removed the fade-in script.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Fri Mar 27, 2009 1:22 pm
by DoomRater
Okay.... I have no idea why the sword can reflect projectiles. Isn't that a bit... powerful for a normal blade?

Also: I hit my "give all" button and ZDoom crashed.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Fri Mar 27, 2009 1:27 pm
by Duducrazy
DoomRater wrote:Okay.... I have no idea why the sword can reflect projectiles. Isn't that a bit... powerful for a normal blade?
let's just say it's a last resort technique. when you have no weapons and very low health, you can rely on killing monsters with their own projectiles.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Fri Mar 27, 2009 1:33 pm
by DoomRater
After seeing the power level of the rest of the weapons, I retract my comment. Though seeing normal blades reflect fireballs will always seem weird to me.

Dunno what would cause it to crash on give all though. (more specifically give weapons)

One more thing!
You have script warnings in le-guns3.wad:decorate lines 138, 141, 148, 151: unknown class name '1'

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Sun Apr 05, 2009 9:02 pm
by Duducrazy
Update:

- fixed the script warnings regarding the unknown "1" class name. (thanks, DoomRater.)

Reminder:

Please send me your feedbacks about the beta version. Did you find something wrong? tell me what's the problem and i'll fix it when possible.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Wed Apr 08, 2009 2:29 pm
by Duducrazy
Update: New gameplay trailer is out! read first page for details.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Thu Apr 30, 2009 8:10 am
by Duducrazy
after a very long time, i have to say that the mod is finished! i uploaded the zipped wad to /idgames.

Re: [WIP]DuduKrazy's Guns III (FINAL BETA VERSION IS UP!)

Posted: Thu Apr 30, 2009 8:44 am
by Tubers
Duducrazy wrote:after a very long time, i have to say that the mod is finished! i uploaded the zipped wad to /idgames.
"Ser-fucking-weet" :D

Re: DuduKrazy's Guns III (/idgames upload done!]

Posted: Fri May 01, 2009 7:57 am
by Duducrazy
well, the wad is out on /idgames. check the first page for details.

Re: DuduKrazy's Guns III [IT'S OVER!]

Posted: Fri May 01, 2009 1:01 pm
by chronoteeth