Same way, just inside the ammo. Mock up I initially did:
mockup.png
I'll just need to rearrange the clip and flash cannon power indicator.
[EDIT]
New heat bar is on. Flash cannon indicator is moved, but I'm going to have to do something new for the clip count.
I've significantly reduced the speed at which the T-21 cools. I don't know why I never noticed that it cools almost instantly.
Added the Episode II ASN droid to the scum droids. Equipped it with a blaster.
Tweaked the first "path" you take through the first branch maps to be pistol start friendly.
Removed the +NOBLOOD flag from most of the decorations to allow the use of grenades on them, as nothing should make blood anyway.
Added a Snowtrooper version of the Stormtrooper helmet pickup.
Two WIP decorations:
V-35 speeder:
YV-100 light freighter:
Made the clip count a normal numerical counter. How the weapon cluster looks now:
Improved the CLL-8 areas to make it function better.
Toying with the idea of adding the DH-17 as a common drop. It would fit between the scout trooper pistol and SE-14c. I'd make the DH-17 a burst fire similar to the current SE-14c, and make that full auto but produce heat.
Added a new start map. Based on the Yoda Stories ice planet starport as homage.
Contemplating adding a SnowTrooper Grenadier.
Once I get three more maps, which will give me nine unique episodes (minus start maps), I'll upload 5.9. If no bugs turn up, I'll bump it to 6.0 and send a copy to the idgames archive to replace 5.0. I have to wonder, if every playable map was pasted together, how big the final composite would be? Individually the maps are rather tiny, but there are 95 of them currently.
DH-17 is in. If you tap 'FIRE' it will shoot once, holding 'FIRE' results in a less accurate three round burst. The SE-14c now works just like the T-21.
Added a new buildable item, the Blaster Intercooler. Dissipates heat a little faster. Probably gonna have to redesign the build selection to use the shop style menu. There's eight items to build now, getting kinda annoying to cycle through them all.
New "workbench" is now in. 'USE' it to access the menu. It'll also show up in other maps now, not just Chibi Base.