Star Wars: Chibi Rebellion 6.1

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Re: Star Wars: Chibi Rebellion 5.6

Postby EksFaktr » Wed Feb 16, 2011 11:06 pm

Hooray, time for more beta-testing! Er, I mean, fun gaming stuff. I'm currently playing the hell out of this mod, lol.

EDIT: I spawned a new page. ARGH! :oops:
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Re: Star Wars: Chibi Rebellion 5.6

Postby LilWhiteMouse » Wed Feb 16, 2011 11:25 pm

BTW, the Wiki page hasn't been updated in ages, so it's missing some important changes. I've noted anything of significance in my previous posts though.
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Re: Star Wars: Chibi Rebellion 5.6

Postby wildweasel » Wed Feb 16, 2011 11:52 pm

No idea what your stance is on MP3s or easter eggs, but I nominate this as a (somewhat thematic) musical easter egg:
http://www.hostropolis.com/april/mp3/Da ... sTheme.mp3
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Re: Star Wars: Chibi Rebellion 5.6

Postby LilWhiteMouse » Thu Feb 17, 2011 12:27 am

couldn't resist....
bf03686f934a1d13bdcf000c2674881e.gif
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Re: Star Wars: Chibi Rebellion 5.6

Postby wildweasel » Thu Feb 17, 2011 1:34 am

Made my evening, heh. Thanks, Mouse!
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Re: Star Wars: Chibi Rebellion 5.6

Postby Project Dark Fox » Thu Feb 17, 2011 9:51 pm

Going to rename it, just not sure what yet. Blast Cannon would be an obvious choice, but it's taken.

Photonic Shotgun.

EDIT: Mirror for 5.6 is up: http://www.prdarkfox.com/doomstuff/cr_56.7z
Last edited by Project Dark Fox on Thu Feb 17, 2011 9:57 pm, edited 1 time in total.
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Re: Star Wars: Chibi Rebellion 5.6

Postby NeuralStunner » Thu Feb 17, 2011 9:55 pm

Project Dark Fox wrote:Photonic Shotgun.
AKA flashlight. :P
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Re: Star Wars: Chibi Rebellion 5.6

Postby Project Dark Fox » Thu Feb 17, 2011 9:57 pm

NeuralStunner wrote:
Project Dark Fox wrote:Photonic Shotgun.
AKA flashlight. :P

It's a helluva flashlight that I'd still keep by MY bed when the burglars come! :P
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Re: Star Wars: Chibi Rebellion 5.6

Postby LilWhiteMouse » Thu Feb 17, 2011 10:46 pm

Project Dark Fox wrote:Photonic Shotgun.

Sounds awfully Star Trekkie. Besides, the new behavior doesn't suit the shotgun motif anymore.

Changes for 5.7
Generators now take more damage from the fusion cutter.
EWeb 2 crews will attack at any range once they've been attacked.
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Re: Star Wars: Chibi Rebellion 5.6

Postby Project Dark Fox » Fri Feb 18, 2011 12:18 am

LilWhiteMouse wrote:Sounds awfully Star Trekkie.

Shamelessly ripped from the late MMORPG Richard Garriot's Tabula Rasa, actually (as it was literally a laser-based shotgun that used energy cells), but I guess I missed the memo on its behavior changing. :(
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Re: Star Wars: Chibi Rebellion 5.4

Postby LilWhiteMouse » Fri Feb 18, 2011 12:35 am

LilWhiteMouse wrote:Doubled the range of the Scatterblaster (again?) to make it more effective. It's to compensate for the lack of a "powerful" weapon. Might tweak it's behavior even more, not sure yet. My idea is have it as a charged weapon. The longer you hold the fire button, the more focused the blast will be. Just tap the trigger, and it fires in a wider shotgun burst. Hold it down long enough, and it fires a concentrated shot. Opinions?
[EDIT2]
Gave the Scatterblaster unlimited range like the other weapons. Went with the charge behavior, and a wider spread when you just tap the trigger. Most of the time, you can pick off turbo laser turrets at range with a single fully charged shot.
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Re: Star Wars: Chibi Rebellion 5.6

Postby Project Dark Fox » Fri Feb 18, 2011 12:39 am

Bombast Blaster? *grasping at air*
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Re: Star Wars: Chibi Rebellion 5.6

Postby Amuscaria » Fri Feb 18, 2011 7:50 am

Project Dark Fox wrote:Bombast Blaster? *grasping at air*


Battletech's Bombast Laser? :D
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Re: Star Wars: Chibi Rebellion 5.6

Postby Project Dark Fox » Fri Feb 18, 2011 8:33 am

Gotta pull inspiration from somewhere...
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Re: Star Wars: Chibi Rebellion 5.6

Postby Project Dark Fox » Sat Feb 19, 2011 3:07 pm

The Bounty system is a little funky. All you have to do is shoot a specific type and you get to claim your prize. Well, I got the Imperial snow trooper. Every single one I killed was worth a Bounty credit.
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