Doom Enhanced Released - Final Finished Build!
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Eisenfaust1986
- Posts: 24
- Joined: Mon Jul 21, 2008 9:49 pm
Re: Doom Enhanced Released - Final Finished Build!
Hello, kinsie. Congrats on being the first person to persuade me to play Doom using the vanilla weapons and powerups again. With the attention to details that you gave to Doom Enhanced, I just really felt that the game was much more aesthetically pleasing than the efforts that ID came up with. Seriously, sir: there's a lot to be said for being able to the gib hanging/impaled bodies and being able to explode the burning barrels like what was supposed to be possible. Maybe there are others who may not share my same high opinion of this mod, but it remains with me that this is the best vanilla-Doom enhancer that I've ever played (I can seriously swear that the game just feels so different when playing this mod, although it never really touches gameplay).
Re: Doom Enhanced Released - Final Finished Build!
I love this, but one thing annoyed me. How when you gib an enemy, it will not be revived anymore, ever, with respawn monsters or if an arch-vile is around.
This is extremely easy to fix and I did. Its very, very game breaking in Nightmare.
Another annoyance is how the Revenant's missile homes in with MUCH better efficiency in your mod. Also game breaking - also easy to fix. I fixed all that for my personal use, but they should be here by default if you truly want this mod not to change the gameplay.
Otherwise, this is great and is almost always on when I play with ZDoom.
This is extremely easy to fix and I did. Its very, very game breaking in Nightmare.
Another annoyance is how the Revenant's missile homes in with MUCH better efficiency in your mod. Also game breaking - also easy to fix. I fixed all that for my personal use, but they should be here by default if you truly want this mod not to change the gameplay.
Otherwise, this is great and is almost always on when I play with ZDoom.
- Unknown_Assassin
- Posts: 2468
- Joined: Wed Apr 12, 2006 5:17 pm
- Location: Where dead carcasses lie
- Contact:
Re: Doom Enhanced Released - Final Finished Build!
If you like to think logically here, shooting an enemy leaves all their body parts intact. Blowing the monsters to smithereens would leave some body parts left. It wouldn't make sense if an archvile can resurrect a monster fully with some body parts missing. It does affect gameplay, though, which can be a problem.SFJake wrote:I love this, but one thing annoyed me. How when you gib an enemy, it will not be revived anymore, ever, with respawn monsters or if an arch-vile is around.
- demonoftorment
- Posts: 80
- Joined: Mon Sep 08, 2008 6:29 am
- Location: Hell
Re: Doom Enhanced Released - Final Finished Build!
this picture is very gory! It is a fountain of blood!
P.S. I wanted to show you guys how gory it gets in Doom Enhanced ^.^.
P.S. I wanted to show you guys how gory it gets in Doom Enhanced ^.^.
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- the aftermath of the goriness!
- Screenshot_Doom_20080908_212037.png (200.4 KiB) Viewed 1773 times
- Woolie Wool
- Posts: 1713
- Joined: Mon Dec 15, 2003 3:36 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Arch Linux, Windows 11
- Graphics Processor: nVidia with Vulkan support
- Contact:
Re: Doom Enhanced Released - Final Finished Build!
You know the huge grin Doomguy gets when you pick up a weapon? I just did that in real life.Kinsie wrote:A glimpse of the future
- demonoftorment
- Posts: 80
- Joined: Mon Sep 08, 2008 6:29 am
- Location: Hell
Re: Doom Enhanced Released - Final Finished Build!
Proof that a Pinky or Spectre can be gibbed too.
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- gibbed demon
- Screenshot_Doom_20080909_085959.png (144.28 KiB) Viewed 1707 times
- demonoftorment
- Posts: 80
- Joined: Mon Sep 08, 2008 6:29 am
- Location: Hell
Re: Doom Enhanced Released - Final Finished Build!
A Skulltag showcase with Doom Enhanced. (Please note that only the regular doomguy skin is available when you combine Doom Enhanced with Skulltag. It still is pretty sweet though! )
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- DOOM0022.png (203.23 KiB) Viewed 1683 times
- demonoftorment
- Posts: 80
- Joined: Mon Sep 08, 2008 6:29 am
- Location: Hell
Re: Doom Enhanced Released - Final Finished Build!
More of the Skulltag showcase with Doom Enhanced.
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- DOOM0028.png (227.31 KiB) Viewed 1676 times
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- DOOM0029.png (213.69 KiB) Viewed 1669 times
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- DOOM0030.png (251.42 KiB) Viewed 1666 times
Re: Doom Enhanced Released - Final Finished Build!
WOW THIS IS REALLY COOL fuck you
- demonoftorment
- Posts: 80
- Joined: Mon Sep 08, 2008 6:29 am
- Location: Hell
Re: Doom Enhanced Released - Final Finished Build!
The final part of the Skulltag showcase with Doom Enhanced
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- DOOM0026.png (228.28 KiB) Viewed 1651 times
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- DOOM0027.png (215.57 KiB) Viewed 1650 times
- InsanityBringer
- Posts: 3386
- Joined: Thu Jul 05, 2007 4:53 pm
- Location: opening the forbidden box
Re: Doom Enhanced Released - Final Finished Build!
SPOILER TAGS
Spoiler:(lol waste of quota)
- Penguinator
- Posts: 625
- Joined: Mon May 22, 2006 6:55 pm
- Location: Hell
Re: Doom Enhanced Released - Final Finished Build!
I'm sure Kinsie will appreciate you spamming his thread with screenshots of his own project.
- Imp Hunter
- Posts: 684
- Joined: Sat Jul 05, 2008 6:20 am
- Location: Brazil
Re: Doom Enhanced Released - Final Finished Build!
...long pics is looooooooooooooooooong
- BlackRabite
- Posts: 81
- Joined: Mon Oct 15, 2007 6:12 am
- Location: Australia
- Contact:
Re: Doom Enhanced Released - Final Finished Build!
Well, that was...
How would you say? "dumb".
How would you say? "dumb".
- Kinsie
- Posts: 7401
- Joined: Fri Oct 22, 2004 9:22 am
- Graphics Processor: nVidia with Vulkan support
- Location: MAP33
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Re: Doom Enhanced Released - Final Finished Build!
GET THEE TO A NUNNERY (and better ST support)demonoftorment wrote:A Skulltag showcase with Doom Enhanced. (Please note that only the regular doomguy skin is available when you combine Doom Enhanced with Skulltag. It still is pretty sweet though! )