[WIP] RC-BloodWeaponry

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[WIP] RC-BloodWeaponry

Postby Ryan Cordell » Sun May 27, 2007 2:39 pm

Blood Weapons n' few effects.

It's only one mirror for the wad. Now, inspired by LWM's flaregun (and a play session with Blood, which I hope she won't mind for doing the next action), I modified her Flaregun weapon a bit and added more effects, burning enemies, and then it evolved into a few more weapons that I tried to make as close as possible to Blood itself. (The dynamite and it's variants will be impossible with how I'm thinking of doing.)

The lighter is a bit buggy, but I'm sharing this to see your opinions on the weapons. (Type in the console 'Give Lighter', 'Give Flaregun' and 'Give Combotools', and 'Give Ammo' just to be sure.)
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Postby XutaWoo » Sun May 27, 2007 8:05 pm

What's the lighter supposed to do? Though, the others are awesome.
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Postby Lamneth » Sun May 27, 2007 8:11 pm

When closing the lighter you can still see the flame hovering above it.
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Postby Cutmanmike » Sun May 27, 2007 8:15 pm

The burning death is pretty neat.
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Postby Ryan Cordell » Mon May 28, 2007 3:55 am

Lamneth wrote:When closing the lighter you can still see the flame hovering above it.


That's one part of the problem I'm not sure how to fix. Although I could settle on manually editing the frames to include the frame, I'm trying to stay closer to Blood's mechanics for the weapons.
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