Doom Enhanced - But what's enhanced?

Projects that alter game functions but do not include new maps belong here.
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Postby Matt » Sun May 27, 2007 11:23 pm

Ahh, okay.
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Postby hitmanx » Mon May 28, 2007 3:05 am

dudes who the hell cares, chill, this is hardly violent, the graphics are so bad anyway, i think it's great, it's more satisfying when you blow someone into chunks and they fly and bounce everywhere, like ragdoll physics, sure it's more realistic, it's also more satisfying to send someone flying backwards with a shotgun blast.
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Postby Zenon » Sat Jun 16, 2007 5:42 pm

Omg, I cant wait for this to be released, it looks awesome
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Postby Kinsie » Sun Jun 17, 2007 6:40 am

Hello!

I haven't posted in this thread nearly as much as the other project, and that's because most of my changes don't really come out well in screenshots. Mostly just cleaning up code, adding new sound effect tricks (Fireballs now make appropriate burning noises as they fly past!) and adding tricks I never knew when starting out, like the ability to use random angles.

A release of some sort will probably come in a week or so once TAFE goes on break.
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Postby Juan "JacKThERiPPeR » Wed Jun 27, 2007 6:10 am

So when are you going to release it? :P
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Postby Unknown_Assassin » Wed Jun 27, 2007 3:55 pm

Juan "JacKThERiPPeR wrote:So when are you going to release it? :P


Kinsie wrote:It's pretty much done and is just waiting for a new official Zdoom release.
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Postby Finalizer » Sat Jun 30, 2007 11:31 am

Why wait for the next official release? That could be in, what, forever? I want my gratuitous amounts of disgusting gore now! :D
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Postby Burning5eraphim » Sat Jun 30, 2007 11:45 am

I second that. :D
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Postby Kinsie » Sat Jun 30, 2007 11:52 am

Yeah, I'll probably release it into the wild sometime soon. Recently I've been adding on an optional "items wad" that adds appropriate pickup sounds and suck effects to the items and weapons.
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Dissappearing Corpses FTL!!!!!

Postby Zenon » Sun Jul 15, 2007 12:01 am

Please, for the love of god, when you blow something to smithereens, dont make the pieces magically dissappear into thin air afterwards, it defeats the purpose of adding more violence/realism into the game
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Postby GeeDougg » Sun Jul 15, 2007 12:32 am

Now I know not everyone here is "in the industry", but as far as "growing trends go", I could tell you for a fact that we're headed towards FAR MORE violent content in gaming. In fact, modelling, texturing, and animating blood and gore and dismemberment are soon to be a thing of the past, because it's getting "tiresome" and "boring", so instead, artists are going to be replaced partially with programmers in the future, because instead of animating something to explode, for example, you can make algorithms and properties for every material in your game to react as it would in normal life (if not worse) to every action and/or reactionary force on it. So if you think that a guy getting his arm chopped off and leaving some blood splatters on a wall is violent, wait 'till you see what certain "progressive" companies (and yes, some of them German) are coming up with, such as real bodies with organs, limbs, and vital fluids that behave like real gooey flesh and explode without preanimation, blood that pours, stains, and dries, gibs that are made of dynamic flesh and bones, and - even more disturbingly - advanced A.I. that will give personalities and emotions to the person you're about to slaughter, so that you can hear him scream in fear and agony, call out for momma, then slowly suffocate to death while trying to stay alive as you pearce his chest with a hunting knife; and all the while you can hear the bubbling sounds of air escaping through the bloody gaping chest wound, just to give you moe of a sense of realism, as if you're really killed someone. Soldier Of Fortune 3 was rumoured to be one such game that aims to revolutionize the disturbingly desensitizing genre of gaming violence, but just how far they'll go is something we'll have to wait and see because (thank God) there are people who oppose violence in video games just as intensely and blindly as those who work to realize it.
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Postby Snarboo » Sun Jul 15, 2007 1:12 am

Soldier of Fortune 2 still has some of the most realistic gore in any game I've played. That couldn't save it from being mediocre. Seriously, stealth missions where the alarms are triggered by an enemy just seeing you?! I especially like how it tried to get all serious by having characters and a story you were supposed to care about juxtaposed with mowing down fifty generic brown skinned terrorists, the last of which had his eyeballs scraped out with a knife. That's pretty much when I stopped caring.

The most fun I had with that game was noclipping through a wall, giving myself all the weapons with a cheat, killing everybody in the next room and then going back to trigger the cutscene in said room. Quite possibly the most surreal thing I've ever seen having a bunch of dead bodies talking to you. If you have this game, try it!

Oh...sorry! :oops: I went on a rant there when you mentioned Soldier of Fortune 3. But yeah, this mod is looking pretty good!
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Postby CaptainToenail » Mon Jul 16, 2007 6:33 am

WTF is happening on the first screen!? Is that one zombie gibbed?!
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Postby Matt » Mon Jul 16, 2007 11:07 am

Yup, that's gibbage all right.
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Postby GeeDougg » Mon Jul 16, 2007 9:17 pm

Snarboo wrote:Soldier of Fortune 2 still has some of the most realistic gore in any game I've played. That couldn't save it from being mediocre. Seriously, stealth missions where the alarms are triggered by an enemy just seeing you?! I especially like how it tried to get all serious by having characters and a story you were supposed to care about juxtaposed with mowing down fifty generic brown skinned terrorists, the last of which had his eyeballs scraped out with a knife. That's pretty much when I stopped caring.

The most fun I had with that game was noclipping through a wall, giving myself all the weapons with a cheat, killing everybody in the next room and then going back to trigger the cutscene in said room. Quite possibly the most surreal thing I've ever seen having a bunch of dead bodies talking to you. If you have this game, try it!

Oh...sorry! :oops: I went on a rant there when you mentioned Soldier of Fortune 3. But yeah, this mod is looking pretty good!

No worries Snarboo. Everyone has either a positive rant or a negative rant about the game in question, so it's all good. And besides, what's good about games if you can't be reminded of specific moments in games which bring back nice memories when someone mentions the game? :)
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