Doom Enhanced - But what's enhanced?

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Doom Enhanced - But what's enhanced?

Postby Kinsie » Sun May 27, 2007 6:23 am

Well, I'll tell you.

Image
Violence!

Image
VIOLENCE!

Image
VIOLENCE!!

Image
VIOLENCE!!!!!

Ahem.

Basically, shit blows up, breaks, bruises and generally is ended in a far more spectacular fashion than usual, with assistance from blood effects of an old version of Nashgore.

It's pretty much done and is just waiting for a new official Zdoom release.

Thoughts? Ideas? Condesendingly talking down to me about how violence is bad and I'm terrible for glorifying it? Go ahead.
User avatar
Kinsie
Dog Days
 
Joined: 22 Oct 2004
Location: MAP33
Discord: Find Me...
Twitch ID: thekinsie

Postby Doomguy0505 » Sun May 27, 2007 6:25 am

----
Last edited by Doomguy0505 on Sun May 27, 2007 6:37 am, edited 1 time in total.
User avatar
Doomguy0505
sudo rm -rf /
 
Joined: 29 Mar 2005

Postby Graf Zahl » Sun May 27, 2007 6:26 am

Go see a psychiatrist.

This and your other recent thread strongly suggest that you need help.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
 
Joined: 19 Jul 2003
Location: Germany

Postby Kinsie » Sun May 27, 2007 6:32 am

Graf Zahl wrote:Go see a psychiatrist.

This and your other recent thread strongly suggest that you need help.
I'll book a group session with everyone else here who's done a gore mod. I can think of two off-hand.

May also want to book in Torm - he asked about using an old version of this when I first posted about it aeons ago. :)
User avatar
Kinsie
Dog Days
 
Joined: 22 Oct 2004
Location: MAP33
Discord: Find Me...
Twitch ID: thekinsie

Postby Cutmanmike » Sun May 27, 2007 6:50 am

This looks rad. If you haven't already make corpses shootable and such.
User avatar
Cutmanmike
Is it hot in here or is it just ZScript
 
Joined: 06 Oct 2003
Location: United Kingdom
Discord: https://discord.gg/Whts7Bj
Operating System: Windows Vista/7/2008 64-bit

Postby Kinsie » Sun May 27, 2007 6:52 am

Cutmanmike wrote:This looks rad. If you haven't already make corpses shootable and such.
I would, but apparently I'm a slathering psychopath, and thus more concerned with... I don't know, what do slathering psychopaths do when they're not editing old games and talking about it on the internet? Staring at bright lights? Dressing up as dead parents? I'm not good at this headcase stuff :(
User avatar
Kinsie
Dog Days
 
Joined: 22 Oct 2004
Location: MAP33
Discord: Find Me...
Twitch ID: thekinsie

Postby Cutmanmike » Sun May 27, 2007 6:54 am

Psychopaths obviously have good imagination! Keep working :P
User avatar
Cutmanmike
Is it hot in here or is it just ZScript
 
Joined: 06 Oct 2003
Location: United Kingdom
Discord: https://discord.gg/Whts7Bj
Operating System: Windows Vista/7/2008 64-bit

Postby Tormentor667 » Sun May 27, 2007 8:36 am

Graf Zahl wrote:Go see a psychiatrist.
This and your other recent thread strongly suggest that you need help.

I wouldn't go that far if someone just tries to get the splatter effects in Doom a bit more realistic (although I have to admit that screenshot one goes really overboard ;)). I had already the "bad luck" of seing how a human body looks like if it is blown away by an explosion (some years ago in vacation in south eastern europe, a terrorist from a few hundred meters away but thats another story :P) and it indeed looks more like Nashgore than the original doom gore effects so if someone "enhances" these effects, I wouldn't automatically call him mentally diseased, he's just someone who tries to achieve a more realistic effect!
User avatar
Tormentor667
needs more detail
 
Joined: 16 Jul 2003
Location: Germany

Postby solarsnowfall » Sun May 27, 2007 8:43 am

The thing I'd worry about is nailing a bunch of zombies with a rocket and watching the framerate drop.
User avatar
solarsnowfall
 
Joined: 30 Jun 2005

Postby Ryan Cordell » Sun May 27, 2007 8:47 am

If you're worried about THAT, then don't use Kill Monsters on The Gauntlet. ;)
User avatar
Ryan Cordell
PDA Man
 
Joined: 06 Feb 2005
Location: Capital of Explodistan
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Postby Arcane » Sun May 27, 2007 8:49 am

Graf Zahl wrote:Go see a psychiatrist.

This and your other recent thread strongly suggest that you need help.


Who sucked all the fun out of Graf?
User avatar
Arcane
 
Joined: 12 Sep 2004

Postby Kinsie » Sun May 27, 2007 8:53 am

solarsnowfall wrote:The thing I'd worry about is nailing a bunch of zombies with a rocket and watching the framerate drop.
I've played around with this, and only really had a short stutter when nailing five enemies at once.

The game goes down to seconds-per-frame if you use the Kill Monsters console command, but that's a cheat so I'm not entirely bothered enough to fix that.
User avatar
Kinsie
Dog Days
 
Joined: 22 Oct 2004
Location: MAP33
Discord: Find Me...
Twitch ID: thekinsie

Postby Lamneth » Sun May 27, 2007 10:01 am

Arcane wrote:
Graf Zahl wrote:Go see a psychiatrist.

This and your other recent thread strongly suggest that you need help.


Who sucked all the fun out of Graf?
He's upset because ZDoom might adopt Lua. :P
Lamneth
They are hackers on STEROIDS
 
Joined: 26 Apr 2007
Location: Dark Falz's chamber

Postby Golden Heaven » Sun May 27, 2007 10:15 am

I think the glass looks good and realistic. The mega-gore is a bit too much of the good side if you ask me.
Golden Heaven
 
Joined: 24 May 2007

Postby Phobus » Sun May 27, 2007 10:22 am

I don't like enhancements, but I like violence(!!!!) and this certainly looks good in that respect.

Book me up, if we're all going, by the way :P
User avatar
Phobus
Registered Occasional Lurker
 
Joined: 05 May 2005
Location: London

Next

Return to Gameplay Mods

Who is online

Users browsing this forum: heidi2, potetobloke and 4 guests