Code: Select all
alias hd_zoomon "hd_noscope 0;rebind hd_zoomoff;"
alias hd_zoomoff "hd_noscope 2;rebind hd_zoomon;"
(go to the git page and click the green download button)
Code: Select all
alias hd_zoomon "hd_noscope 0;rebind hd_zoomoff;"
alias hd_zoomoff "hd_noscope 2;rebind hd_zoomon;"
What really stinks about that method is how you can't give the actor a clean name and category, though....Matt wrote:Serathis: That's the value of the armour. Goes up to 144 for the weakest armour, 33 for the strongest and 70 for the inbetween.
SD12: https://github.com/MatthewTheGlutton/Hi ... spawns.txt
I will eventually replace this with one of these...
I guess the orb is envious of any supernatural gear you use.Serathis wrote:What about the megasphere and invulerability? Are those hellish?
I just uncovered what caused this, when your stress level is high (which I assume is when your heartbeat meter has extended past halfway), once you run out of breath the pain will be more aggravated, but your player will also play the pain sound for every hit.Matt wrote:Do you mean once, or constantly? It should be:Sprinting too much will now cause the player to shake and scream in pain rather than the usual silent damage.
Sprint until you reach the abrupt hard limit
A_Pain
Can't sprint for a few seconds
DavidWolfe wrote:Also, there appears to be a missing 'replaces' tag for the spiderdemon/mastermind, so it never spawns
Well, for some reason I've been blessed by the gods of awfully terrible luck and I keep getting one shotted like this all the time.Matt wrote:then got critted by one (1) stray pellet that caused rapid bleeding.
Usually I'm rocking around with one handgun, 2 spare magazines, a rifle/vulcan/Liberator with 5 mags +10 spare in backpack, 3 grenades primed and 15 in the backpack/24 IEDs in the backpack for trapping/20 launchables if I have a launcher + 3 HEATs for boss encounters, and whatever I can find OSP, that I deplete and drop instantly. Honestly, weapon and ammo drops have been so plentiful lately that I just spawn in without any gear except for a medikit and find anything I need on the go.Matt wrote:I'm thinking of overhauling the encumbrance system so that it's always a consideration even in "lite" mode without necessarily making it impossible to have all your usual weapons in singleplayer.
You're virtually invisible to enemies. So far I've only noticed higher tier mobs being able to spot you if you stand around long enough.Serathis wrote:Okay, using the blur sphere so far: gave me fake error messages, fake sounds from monsters and sets me on fire if I use supernatural healing. It also completely fucks up my vision if I use it, making it near impossible to aim. Can anyone tell me how is that a good tradeoff?
Matt wrote:then got critted by one (1) stray pellet that caused rapid bleeding.