HOLY CRAWLY, why did i even missed this reply?... Anyway this mod is recommended/suited for widescreen resolution. But... Since i'm having the same resolution problem becaue my computer lags really hard, i'm considering about making another mutator that shows extra-bomb counter on the left.PlayerLin wrote:Also, any workarounds for users using non-widescreen resolution with the custom HUD? My default ini using 800x600 and the custom HUD's bombs part just invisible. Then I have other brand new ini with 1920x1080 and I can see the bombs part.
I didn't wanted to add the falling weapon because it kinda makes her whole body visible. Also... Well, i don't like it when graphics are being complicated/disrupted.Minor question/suggests: I noticed when using Chasecam, and I wondering about where is weapon when Eilidh's get killed, judging from her sprite, it just disappeared?!
I wanted to. But since this mod is only for singleplay, i thought it was kinda unnecessary.Also, are you considering about make a crouch sprite set like the ZDooM's crouching Doomguy(PLYC**, you can found them in zd_extra.pk3\sprites\plyc\)? I think it would be nice small addition. But if you don't want then it's fine.
Anyway my apologies, and thanks for your reply. Even though i missed it somehow.