Ultimate Torment & Torture (New Screens p.26)

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Postby Tormentor667 » Tue Feb 07, 2006 5:05 pm

Okay, I could not resist, I am honest! All these screenshots are from familiar places out of TNT1 ;)

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I am about 50% finished with revising the old TNT1, mostly with ideas I had before but I couldn't add because of limitations of the ZDoom engine or limitations of my skills. And just in case you are looking for something new: I haven't added anything new to TNT1 yet and it won't be much at all that is new, because I want it to stay as it was supposed to be, just bringing it to a average level of mine by adding detail, effects and working on gameplay!
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Postby king_necro » Tue Feb 07, 2006 5:20 pm

Amazing,just amazing. I like em very much, can't wait till this all said and done.. 8-) It deffently does look awesome.
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Postby Tormentor667 » Tue Feb 07, 2006 6:01 pm

Thx, giving my best ;)
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Postby king_necro » Tue Feb 07, 2006 6:23 pm

Your welcome. Is that light fixture thing reflecting off the water in shot one? :shock:
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Postby Tormentor667 » Tue Feb 07, 2006 6:26 pm

king_necro wrote:Your welcome. Is that light fixture thing reflecting off the water in shot one? :shock:

No, that'd be too complicated and beyond I want this to be playable in regular ZDoom and not just in GZDoom
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Postby king_necro » Tue Feb 07, 2006 6:34 pm

Oh ok then well keep up the good work, I am wanting to play this like crazy. :P
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Postby ace » Tue Feb 07, 2006 6:47 pm

Needs more detail. :p

Very good looking indeed. I'm already having horrible flashbacks to those archies in the libraries...


Also woohoo, T667.de is finally back online (about time ;))! I was hoping to read the detailing guide again for more stuffs on mapping... lawl, I love how the Project ticker shows all but one (TNT4) project due to be released in 2005.
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Postby DoomRater » Tue Feb 07, 2006 10:27 pm

Those floor and ceiling textures look jawesome!
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Postby Tormentor667 » Wed Feb 08, 2006 5:42 am

ace wrote:I love how the Project ticker shows all but one (TNT4) project due to be released in 2005.

Needs more updates ;)
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Postby Amuscaria » Wed Feb 08, 2006 8:23 am

wow wow wow. I gotta learn how to do these Zdoom tricks. In that 2nd screenshot, with the baron, that metalic bar floor with the water under it as another floor. Is that also stacked sectors? Or is it something else?
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Postby Tormentor667 » Wed Feb 08, 2006 9:26 am

Yeah, that's StackedSectors, just as in the last Shot the Upper Libraries, also Stacked Sectors!
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Postby Nash » Wed Feb 08, 2006 10:27 am

Simply breath-taking. Can't wait to play this. =)
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Postby Amuscaria » Wed Feb 08, 2006 11:30 am

Tormentor667 wrote:Yeah, that's StackedSectors, just as in the last Shot the Upper Libraries, also Stacked Sectors!
I need to learn how to use them. o_o
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Postby Siggi » Wed Feb 08, 2006 2:54 pm

Torm is compensating!
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Postby Tormentor667 » Wed Feb 08, 2006 4:13 pm

Am I?
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