Master Romero released the sources for Quake maps some years ago, so its possible now to make a pixel-perfect recreation of Q1 maps. Textures were missing but I converted Rygels textures for Darkplaces and was ready to go. But simplyporting Q1 maps to DOOM is just boring. So I thought: What if ID had done Quake a bit earlier with a more restricted engine?
Romero made DOOMs E1M1 and Quakes E1M1, here is how their baby might look like.
If you throw QStuff_UltraV2-Reloadedv1.2 into the mix, you get a fake Quake (=FAQUE)!
Quake1stuff: (Not needed, but map is designed with this mod in mind and might be a bit unfair without it)
[url]you can easily find a Link in the internet[/url]