Irkalla - An 11-map wad for Doom II (complevel-9/Boom)

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Irkalla - An 11-map wad for Doom II (complevel-9/Boom)

Postby -Stormwalker- » Sun May 08, 2022 2:28 pm

M_DOOM.png


Irkalla is a pseudo-reimagining of Doom I Episode 3: Inferno, except in the Doom II universe. Expect a lot of surprises and subversions of expectations. It includes map contributions from the incredible level designers Peerdolius, Phobus, and SuperCupcakeTactics. The wad is boom-compatible and should work correctly in -complevel 9. Jumping and crouching are highly discouraged, as they can break the levels, and honestly freelook is also discouraged as well, as this is meant to be an old-school Doom experience. This wad is now on /idgames! Enjoy!

Map 01: Dark Fortress - Stormwalker
Map 02: Valley of Sorrow - Stormwalker
Map 03: Chaos - Phobus
Map 04: Den of Suffering - SuperCupcakeTactics
Map 05: Temple of Blasphemies - peerdolius
Map 06: Tartarian Depths - Stormwalker
Map 07: Ascension From Acheron - Stormwalker
Map 08: Hypogean Enigma - Stormwalker
Map 09: Fields of Asphodel - peerdolius
Map 10: Agony's Embrace - Stormwalker
Map 11: Sheol - Stormwalker

DOWNLOAD THE OFFICIAL RELEASE ON IDGAMES!!!

Screenshots:

Spoiler:
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Last edited by -Stormwalker- on Sun May 15, 2022 11:19 pm, edited 5 times in total.
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Re: Irkalla - An 11-map wad for Doom II (complevel-9/Boom)

Postby Hellser » Sun May 08, 2022 3:08 pm

I'll give this a whirl when I get home from work - it looks really, really good!
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Re: Irkalla - An 11-map wad for Doom II (complevel-9/Boom)

Postby JohnnyTheWolf » Sun May 08, 2022 4:04 pm

Neat! Have you considered making a pseudo-reimagining of all Doom 1 episodes, except in the Doom II universe, next?
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Re: Irkalla - An 11-map wad for Doom II (complevel-9/Boom)

Postby -Stormwalker- » Sun May 08, 2022 4:20 pm

Hellser wrote:I'll give this a whirl when I get home from work - it looks really, really good!

Awesome, thank you! I hope you enjoy it! I'd love to hear your thoughts - good or bad. :D

JohnnyTheWolf wrote:Neat! Have you considered making a pseudo-reimagining of all Doom 1 episodes, except in the Doom II universe, next?

Haha, I'd love to, but finding the time would be a challenge. It's certainly a great idea though, and I wouldn't rule it out. :)
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Re: Irkalla - An 11-map wad for Doom II (complevel-9/Boom)

Postby Nems » Thu May 12, 2022 8:21 pm

Also plan on giving this a go as soon as I'm able. :D
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